本文整理汇总了PHP中Game::commit方法的典型用法代码示例。如果您正苦于以下问题:PHP Game::commit方法的具体用法?PHP Game::commit怎么用?PHP Game::commit使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Game
的用法示例。
在下文中一共展示了Game::commit方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: shouldBeAbleToSetAndGetFenOnGame
/**
* @test
*/
public function shouldBeAbleToSetAndGetFenOnGame()
{
// given
$game = new Game();
$fen = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1";
$expectedFen = $this->getExpectedStorageFen($fen);
// when
$game->setFen($fen);
$game->commit();
$this->assertEquals(1, $game->getFenId(), "Fen id is numeric before");
$this->assertEquals($expectedFen, $game->getFen(), "Fen before");
$newGame = new Game($game->getId());
// then
$this->assertEquals(1, $newGame->getFenId(), "Fen id is numeric after");
$this->assertEquals($expectedFen, $newGame->getFen());
}
示例2: array
* User: Alf Magne
* Date: 23.01.13
* Time: 14:52
* To change this template use File | Settings | File Templates.
*/
ini_set('display_errors', 'on');
date_default_timezone_set("Europe/Berlin");
require_once __DIR__ . "/../autoload.php";
LudoDB::setHost('127.0.0.1');
LudoDB::setUser('root');
LudoDB::setPassword('administrator');
LudoDB::setDb('PHPUnit');
// Construct database tables
$tables = array('Move', 'Game', 'Fen', 'Metadata', 'MetadataValue');
foreach ($tables as $table) {
$inst = new $table();
$inst->drop()->yesImSure();
$inst->createTable();
}
$profiling = new XHPProfiling('PGN to parser to DB');
$parser = new PgnParser("../../pgn/profiling.pgn");
$games = $parser->getGames();
foreach ($games as $gameData) {
$game = new Game();
$game->setDatabaseId(100);
$game->setFen($gameData['metadata']['fen']);
$game->setMetadata($gameData['metadata']);
$game->setMoves($gameData['moves']);
$game->commit();
}
echo $profiling->end();
示例3: createGameMetadata
private function createGameMetadata($gameId, $key, $value)
{
// given
$game = new Game($gameId);
if (!$game->getId()) {
$game->setValues(array("id", $gameId, "white" => "Alf"));
$game->commit();
}
$m = new MetadataValue($key);
// when
$m->setGameid($gameId);
$m->setMetadataKey($key);
$m->setMetadataValue($value);
$m->commit();
}