当前位置: 首页>>代码示例>>Java>>正文


Java MathHelper.roundUpToPowerOfTwo方法代码示例

本文整理汇总了Java中net.minecraft.util.math.MathHelper.roundUpToPowerOfTwo方法的典型用法代码示例。如果您正苦于以下问题:Java MathHelper.roundUpToPowerOfTwo方法的具体用法?Java MathHelper.roundUpToPowerOfTwo怎么用?Java MathHelper.roundUpToPowerOfTwo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.util.math.MathHelper的用法示例。


在下文中一共展示了MathHelper.roundUpToPowerOfTwo方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: doStitch

import net.minecraft.util.math.MathHelper; //导入方法依赖的package包/类
public void doStitch()
{
    Stitcher.Holder[] astitcher$holder = (Stitcher.Holder[])this.setStitchHolders.toArray(new Stitcher.Holder[this.setStitchHolders.size()]);
    Arrays.sort((Object[])astitcher$holder);
    net.minecraftforge.fml.common.ProgressManager.ProgressBar bar = net.minecraftforge.fml.common.ProgressManager.push("Texture stitching", astitcher$holder.length);

    for (Stitcher.Holder stitcher$holder : astitcher$holder)
    {
        bar.step(stitcher$holder.getAtlasSprite().getIconName());
        if (!this.allocateSlot(stitcher$holder))
        {
            String s = String.format("Unable to fit: %s - size: %dx%d - Maybe try a lowerresolution resourcepack?", new Object[] {stitcher$holder.getAtlasSprite().getIconName(), Integer.valueOf(stitcher$holder.getAtlasSprite().getIconWidth()), Integer.valueOf(stitcher$holder.getAtlasSprite().getIconHeight())});
            net.minecraftforge.fml.common.FMLLog.info(s);
            for (Stitcher.Holder h : astitcher$holder)
                net.minecraftforge.fml.common.FMLLog.info("  %s", h);
            throw new StitcherException(stitcher$holder, s);
        }
    }

    this.currentWidth = MathHelper.roundUpToPowerOfTwo(this.currentWidth);
    this.currentHeight = MathHelper.roundUpToPowerOfTwo(this.currentHeight);
    net.minecraftforge.fml.common.ProgressManager.pop(bar);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:24,代码来源:Stitcher.java

示例2: smallestEncompassingPowerOfTwo

import net.minecraft.util.math.MathHelper; //导入方法依赖的package包/类
public static int smallestEncompassingPowerOfTwo(int p_smallestEncompassingPowerOfTwo_0_)
{
    return MathHelper.roundUpToPowerOfTwo(p_smallestEncompassingPowerOfTwo_0_);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:5,代码来源:RealmsMth.java

示例3: expandAndAllocateSlot

import net.minecraft.util.math.MathHelper; //导入方法依赖的package包/类
/**
 * Expand stitched texture in order to make space for specified tile
 */
private boolean expandAndAllocateSlot(Stitcher.Holder p_94311_1_)
{
    int i = Math.min(p_94311_1_.getWidth(), p_94311_1_.getHeight());
    int j = Math.max(p_94311_1_.getWidth(), p_94311_1_.getHeight());
    int k = MathHelper.roundUpToPowerOfTwo(this.currentWidth);
    int l = MathHelper.roundUpToPowerOfTwo(this.currentHeight);
    int i1 = MathHelper.roundUpToPowerOfTwo(this.currentWidth + i);
    int j1 = MathHelper.roundUpToPowerOfTwo(this.currentHeight + i);
    boolean flag1 = i1 <= this.maxWidth;
    boolean flag2 = j1 <= this.maxHeight;

    if (!flag1 && !flag2)
    {
        return false;
    }
    else
    {
        boolean flag3 = flag1 && k != i1;
        boolean flag4 = flag2 && l != j1;
        boolean flag;

        if (flag3 ^ flag4)
        {
            flag = !flag3 && flag1; //Forge: Fix stitcher not expanding entire height before growing width, and {potentially} growing larger then the max size.
        }
        else
        {
            flag = flag1 && k <= l;
        }

        Stitcher.Slot stitcher$slot;

        if (flag)
        {
            if (p_94311_1_.getWidth() > p_94311_1_.getHeight())
            {
                p_94311_1_.rotate();
            }

            if (this.currentHeight == 0)
            {
                this.currentHeight = p_94311_1_.getHeight();
            }

            stitcher$slot = new Stitcher.Slot(this.currentWidth, 0, p_94311_1_.getWidth(), this.currentHeight);
            this.currentWidth += p_94311_1_.getWidth();
        }
        else
        {
            stitcher$slot = new Stitcher.Slot(0, this.currentHeight, this.currentWidth, p_94311_1_.getHeight());
            this.currentHeight += p_94311_1_.getHeight();
        }

        stitcher$slot.addSlot(p_94311_1_);
        this.stitchSlots.add(stitcher$slot);
        return true;
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:62,代码来源:Stitcher.java


注:本文中的net.minecraft.util.math.MathHelper.roundUpToPowerOfTwo方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。