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Java MathHelper.abs_int方法代码示例

本文整理汇总了Java中net.minecraft.util.math.MathHelper.abs_int方法的典型用法代码示例。如果您正苦于以下问题:Java MathHelper.abs_int方法的具体用法?Java MathHelper.abs_int怎么用?Java MathHelper.abs_int使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.util.math.MathHelper的用法示例。


在下文中一共展示了MathHelper.abs_int方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getGreatestDistance

import net.minecraft.util.math.MathHelper; //导入方法依赖的package包/类
/**
 * Returns the absolute greatest distance in the BlockPos object.
 */
private int getGreatestDistance(BlockPos posIn)
{
    int i = MathHelper.abs_int(posIn.getX());
    int j = MathHelper.abs_int(posIn.getY());
    int k = MathHelper.abs_int(posIn.getZ());
    return k > i && k > j ? k : (j > i ? j : i);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:11,代码来源:WorldGenBigTree.java

示例2: getRenderChunkOffset

import net.minecraft.util.math.MathHelper; //导入方法依赖的package包/类
/**
 * Returns RenderChunk offset from given RenderChunk in given direction, or null if it can't be seen by player at
 * given BlockPos.
 */
@Nullable
private RenderChunk getRenderChunkOffset(BlockPos playerPos, RenderChunk renderChunkBase, EnumFacing facing)
{
    BlockPos blockpos = renderChunkBase.getBlockPosOffset16(facing);
    return MathHelper.abs_int(playerPos.getX() - blockpos.getX()) > this.renderDistanceChunks * 16 ? null : (blockpos.getY() >= 0 && blockpos.getY() < 256 ? (MathHelper.abs_int(playerPos.getZ() - blockpos.getZ()) > this.renderDistanceChunks * 16 ? null : this.viewFrustum.getRenderChunk(blockpos)) : null);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:11,代码来源:RenderGlobal.java

示例3: isBlockProtected

import net.minecraft.util.math.MathHelper; //导入方法依赖的package包/类
public boolean isBlockProtected(World worldIn, BlockPos pos, EntityPlayer playerIn)
{
    if (worldIn.provider.getDimension() != 0)
    {
        return false;
    }
    else if (this.getPlayerList().getOppedPlayers().isEmpty())
    {
        return false;
    }
    else if (this.getPlayerList().canSendCommands(playerIn.getGameProfile()))
    {
        return false;
    }
    else if (this.getSpawnProtectionSize() <= 0)
    {
        return false;
    }
    else
    {
        BlockPos blockpos = worldIn.getSpawnPoint();
        int i = MathHelper.abs_int(pos.getX() - blockpos.getX());
        int j = MathHelper.abs_int(pos.getZ() - blockpos.getZ());
        int k = Math.max(i, j);
        return k <= this.getSpawnProtectionSize();
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:28,代码来源:DedicatedServer.java

示例4: generate

import net.minecraft.util.math.MathHelper; //导入方法依赖的package包/类
public boolean generate(World worldIn, Random rand, BlockPos position)
{
    if (this.spike == null)
    {
        throw new IllegalStateException("Decoration requires priming with a spike");
    }
    else
    {
        int i = this.spike.getRadius();

        for (BlockPos.MutableBlockPos blockpos$mutableblockpos : BlockPos.getAllInBoxMutable(new BlockPos(position.getX() - i, 0, position.getZ() - i), new BlockPos(position.getX() + i, this.spike.getHeight() + 10, position.getZ() + i)))
        {
            if (blockpos$mutableblockpos.distanceSq((double)position.getX(), (double)blockpos$mutableblockpos.getY(), (double)position.getZ()) <= (double)(i * i + 1) && blockpos$mutableblockpos.getY() < this.spike.getHeight())
            {
                this.setBlockAndNotifyAdequately(worldIn, blockpos$mutableblockpos, Blocks.OBSIDIAN.getDefaultState());
            }
            else if (blockpos$mutableblockpos.getY() > 65)
            {
                this.setBlockAndNotifyAdequately(worldIn, blockpos$mutableblockpos, Blocks.AIR.getDefaultState());
            }
        }

        if (this.spike.isGuarded())
        {
            for (int j = -2; j <= 2; ++j)
            {
                for (int k = -2; k <= 2; ++k)
                {
                    if (MathHelper.abs_int(j) == 2 || MathHelper.abs_int(k) == 2)
                    {
                        this.setBlockAndNotifyAdequately(worldIn, new BlockPos(position.getX() + j, this.spike.getHeight(), position.getZ() + k), Blocks.IRON_BARS.getDefaultState());
                        this.setBlockAndNotifyAdequately(worldIn, new BlockPos(position.getX() + j, this.spike.getHeight() + 1, position.getZ() + k), Blocks.IRON_BARS.getDefaultState());
                        this.setBlockAndNotifyAdequately(worldIn, new BlockPos(position.getX() + j, this.spike.getHeight() + 2, position.getZ() + k), Blocks.IRON_BARS.getDefaultState());
                    }

                    this.setBlockAndNotifyAdequately(worldIn, new BlockPos(position.getX() + j, this.spike.getHeight() + 3, position.getZ() + k), Blocks.IRON_BARS.getDefaultState());
                }
            }
        }

        EntityEnderCrystal entityendercrystal = new EntityEnderCrystal(worldIn);
        entityendercrystal.setBeamTarget(this.beamTarget);
        entityendercrystal.setEntityInvulnerable(this.crystalInvulnerable);
        entityendercrystal.setLocationAndAngles((double)((float)position.getX() + 0.5F), (double)(this.spike.getHeight() + 1), (double)((float)position.getZ() + 0.5F), rand.nextFloat() * 360.0F, 0.0F);
        worldIn.spawnEntityInWorld(entityendercrystal);
        this.setBlockAndNotifyAdequately(worldIn, new BlockPos(position.getX(), this.spike.getHeight(), position.getZ()), Blocks.BEDROCK.getDefaultState());
        return true;
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:50,代码来源:WorldGenSpikes.java

示例5: abs

import net.minecraft.util.math.MathHelper; //导入方法依赖的package包/类
public static int abs(int p_abs_0_)
{
    return MathHelper.abs_int(p_abs_0_);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:5,代码来源:RealmsMth.java


注:本文中的net.minecraft.util.math.MathHelper.abs_int方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。