本文整理汇总了C#中UnityEngine.Rigidbody.GetRelativePointVelocity方法的典型用法代码示例。如果您正苦于以下问题:C# Rigidbody.GetRelativePointVelocity方法的具体用法?C# Rigidbody.GetRelativePointVelocity怎么用?C# Rigidbody.GetRelativePointVelocity使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnityEngine.Rigidbody
的用法示例。
在下文中一共展示了Rigidbody.GetRelativePointVelocity方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnEnter
public override void OnEnter ()
{
rigidbody = ownerDefault.GetComponent<UnityEngine.Rigidbody> ();
Vector3 velocity = Vector3.zero;
switch (space) {
case Space.Self:
velocity=rigidbody.GetRelativePointVelocity (owner.GetValue (position));
break;
case Space.World:
velocity=rigidbody.GetPointVelocity (owner.GetValue (position));
break;
}
owner.SetVector3 (store,velocity);
Finish ();
}