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C# MyVoxelBase.GetVoxelContentInBoundingBox_Obsolete方法代码示例

本文整理汇总了C#中Sandbox.Game.Entities.MyVoxelBase.GetVoxelContentInBoundingBox_Obsolete方法的典型用法代码示例。如果您正苦于以下问题:C# MyVoxelBase.GetVoxelContentInBoundingBox_Obsolete方法的具体用法?C# MyVoxelBase.GetVoxelContentInBoundingBox_Obsolete怎么用?C# MyVoxelBase.GetVoxelContentInBoundingBox_Obsolete使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Sandbox.Game.Entities.MyVoxelBase的用法示例。


在下文中一共展示了MyVoxelBase.GetVoxelContentInBoundingBox_Obsolete方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: TestPlacementVoxelMapPenetration

        private static bool TestPlacementVoxelMapPenetration(
            MyVoxelBase voxelMap, 
            ref MyGridPlacementSettings settings,
            ref BoundingBoxD localAabb,
            ref MatrixD worldMatrix,
            bool touchingStaticGrid = false)
        {
            ProfilerShort.Begin("TestPlacementVoxelMapPenetration");
            var worldAabb = localAabb.Transform(ref worldMatrix);

            float penetrationAmountNormalized = 0f;
            float penetrationRatio = 0f;
            float penetrationVolume = 0f;
            if (voxelMap != null)
            {
                float unused;
                penetrationAmountNormalized = voxelMap.GetVoxelContentInBoundingBox_Obsolete(worldAabb, out unused);
                penetrationVolume = penetrationAmountNormalized * MyVoxelConstants.VOXEL_VOLUME_IN_METERS;
                penetrationRatio = penetrationVolume / (float)worldAabb.Volume;
            }

            bool penetrationTestPassed = true;
            switch (settings.Penetration.Unit)
            {
                case MyGridPlacementSettings.PenetrationUnitEnum.Absolute:
                    penetrationTestPassed = penetrationVolume <= settings.Penetration.MaxAllowed &&
                        (penetrationVolume >= settings.Penetration.MinAllowed || (settings.CanAnchorToStaticGrid && touchingStaticGrid));
                    break;

                case MyGridPlacementSettings.PenetrationUnitEnum.Ratio:
                    penetrationTestPassed = penetrationRatio <= settings.Penetration.MaxAllowed &&
                        (penetrationRatio >= settings.Penetration.MinAllowed || (settings.CanAnchorToStaticGrid && touchingStaticGrid));
                    break;

                default:
                    Debug.Fail("Invalid branch.");
                    break;
            }

            ProfilerShort.End();

            return penetrationTestPassed;
        }
开发者ID:ales-vilchytski,项目名称:SpaceEngineers,代码行数:43,代码来源:MyCubeGrid.Static.cs


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