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C# MyVoxelBase.GetOrePriority方法代码示例

本文整理汇总了C#中Sandbox.Game.Entities.MyVoxelBase.GetOrePriority方法的典型用法代码示例。如果您正苦于以下问题:C# MyVoxelBase.GetOrePriority方法的具体用法?C# MyVoxelBase.GetOrePriority怎么用?C# MyVoxelBase.GetOrePriority使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Sandbox.Game.Entities.MyVoxelBase的用法示例。


在下文中一共展示了MyVoxelBase.GetOrePriority方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: TryDrillVoxels

        protected virtual bool TryDrillVoxels(MyVoxelBase voxels, Vector3D hitPosition, bool collectOre, bool onlyCheck, bool applyDamagedMaterial)
        {
            const float DISCARDING_MULTIPLIER = 3.0f;

            if (voxels.GetOrePriority() == MyVoxelConstants.PRIORITY_IGNORE_EXTRACTION) return false;

            bool somethingDrilled = false;
            var  bsphere = new MyShapeSphere()
            {
                Center = m_cutOut.Sphere.Center,
                Radius = (float)m_cutOut.Sphere.Radius
            };
            if (!collectOre) bsphere.Radius *= DISCARDING_MULTIPLIER;

            float voxelsCountInPercent;
            MyVoxelMaterialDefinition material;
            MyVoxelGenerator.CutOutShapeWithProperties(voxels, bsphere,
                out voxelsCountInPercent, out material, m_drilledMaterialBuffer, Sync.IsServer, onlyCheck, applyDamagedMaterial);

            foreach (var entry in m_drilledMaterialBuffer)
            {
                somethingDrilled = (!collectOre || TryHarvestOreMaterial(entry.Key, hitPosition, entry.Value, onlyCheck)) || somethingDrilled;

                if (somethingDrilled && !onlyCheck)
                {
                    MyDebris.Static.CreateDirectedDebris(hitPosition,
                            MyUtils.GetRandomVector3Normalized(), 0.1f, 1, 0, MathHelper.Pi, 5, 1, 0.15f, entry.Key);
                }
            }

            m_drilledMaterialBuffer.Clear();
            return somethingDrilled;
        }
开发者ID:rem02,项目名称:SpaceEngineers,代码行数:33,代码来源:MyDrillBase.cs


注:本文中的Sandbox.Game.Entities.MyVoxelBase.GetOrePriority方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。