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C# MyVoxelBase.GetVoxelContentInBoundingBox_Fast方法代码示例

本文整理汇总了C#中Sandbox.Game.Entities.MyVoxelBase.GetVoxelContentInBoundingBox_Fast方法的典型用法代码示例。如果您正苦于以下问题:C# MyVoxelBase.GetVoxelContentInBoundingBox_Fast方法的具体用法?C# MyVoxelBase.GetVoxelContentInBoundingBox_Fast怎么用?C# MyVoxelBase.GetVoxelContentInBoundingBox_Fast使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Sandbox.Game.Entities.MyVoxelBase的用法示例。


在下文中一共展示了MyVoxelBase.GetVoxelContentInBoundingBox_Fast方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: TestPlacementVoxelMapPenetration

        private static bool TestPlacementVoxelMapPenetration(
            MyVoxelBase voxelMap, 
            MyGridPlacementSettings settings,
            ref BoundingBoxD localAabb,
            ref MatrixD worldMatrix,
            bool touchingStaticGrid = false)
        {
            ProfilerShort.Begin("TestPlacementVoxelMapPenetration");
            
            float penetrationRatio = 0f;
            float penetrationVolume = 0f;
            if (voxelMap != null)
            {
                MyTuple<float,float> penetrationInfo = voxelMap.GetVoxelContentInBoundingBox_Fast(localAabb, worldMatrix);
                penetrationVolume = (float)localAabb.Volume * penetrationInfo.Item2; // Currently not used but please leave as this data is there already and may be used in future
                penetrationRatio = penetrationInfo.Item2;
            }

            bool penetrationTestPassed = penetrationRatio <= settings.VoxelPlacement.Value.MaxAllowed &&
                (penetrationRatio >= settings.VoxelPlacement.Value.MinAllowed || (settings.CanAnchorToStaticGrid && touchingStaticGrid));


            //MyRenderProxy.DebugDrawText3D(worldMatrix.Translation, penetrationRatio.ToString(), Color.White, 1.0f, false);

            ProfilerShort.End();

            return penetrationTestPassed;
        }
开发者ID:rem02,项目名称:SpaceEngineers,代码行数:28,代码来源:MyCubeGrid.Static.cs


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