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C# Vector.IsZeroVector方法代码示例

本文整理汇总了C#中Vector.IsZeroVector方法的典型用法代码示例。如果您正苦于以下问题:C# Vector.IsZeroVector方法的具体用法?C# Vector.IsZeroVector怎么用?C# Vector.IsZeroVector使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Vector的用法示例。


在下文中一共展示了Vector.IsZeroVector方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: By2PointsCore

        private static ICircleEntity By2PointsCore(Point firstPoint, Point secondPoint, ref Vector normal)
        {
            if (null == firstPoint)
                throw new ArgumentNullException("firstPoint");
            if (null == secondPoint)
                throw new ArgumentNullException("secondPoint");
            if (null == normal)
                throw new ArgumentNullException("normal");
            if (firstPoint.Equals(secondPoint))
                throw new ArgumentException(string.Format(Properties.Resources.EqualGeometry, "first point", "second point"), "firstPoint, secondPoint");
            if (normal.IsZeroVector())
                throw new ArgumentException(string.Format(Properties.Resources.IsZeroVector, "normal"), "normal");

            var fptPos = firstPoint.PointEntity;
            var sptPos = secondPoint.PointEntity;
            var cptPos = HostFactory.Factory.CreatePoint((fptPos.X + sptPos.X) / 2.0,
                                                                (fptPos.Y + sptPos.Y) / 2.0,
                                                                (fptPos.Z + sptPos.Z) / 2.0);
            var centerPt = cptPos.ToPoint(false, null);
            var circleEntity = Circle.ByCenterPointRadiusCore(centerPt, cptPos.DistanceTo(fptPos), ref normal);
            if (circleEntity == null)
                throw new Exception(string.Format(Properties.Resources.OperationFailed, "Circle.By2Points"));
            return circleEntity;
        }
开发者ID:samuto,项目名称:designscript,代码行数:24,代码来源:Circle.cs

示例2: ByCenterPointRadiusCore

        private static ICircleEntity ByCenterPointRadiusCore(Point centerPoint, double radius, ref Vector normal)
        {
            if (null == centerPoint)
                throw new ArgumentNullException("centerPoint");
            if (null == normal)
                throw new ArgumentNullException("normal");
            if (normal.IsZeroVector())
                throw new ArgumentException(string.Format(Properties.Resources.IsZeroVector, "normal"), "normal");
            if (radius <= 0.0)
                throw new ArgumentException(Properties.Resources.IsZeroRadius);

            normal = normal.IsNormalized ? normal : normal.Normalize();
            ICircleEntity entity = HostFactory.Factory.CircleByCenterPointRadius(centerPoint.PointEntity, radius, normal.IVector);
            if (null == entity)
                throw new Exception(string.Format(Properties.Resources.OperationFailed, "Circle.ByCenterPointRadius"));
            return entity;
        }
开发者ID:samuto,项目名称:designscript,代码行数:17,代码来源:Circle.cs

示例3: Project

        /// <summary>
        /// Constructs a point by projecting a point on surface with given 
        /// project direction.
        /// </summary>
        /// <param name="contextSurface">The surface on which the projection is to be made.</param>
        /// <param name="direction">The direction vector of the projection</param>
        /// <returns>Projected point on surface</returns>
        public Point Project(Surface contextSurface, Vector direction)
        {
            if (null == contextSurface)
                throw new ArgumentNullException("contextSurface");
            if (null == direction || direction.IsZeroVector())
                throw new ArgumentException(string.Format(Properties.Resources.InvalidInput, direction, "Project on surface"), "direction");

            Point pt = ProjectOnGeometry(contextSurface, direction);
            pt.Context = contextSurface;
            pt.Direction = direction;
            pt.ReferencePoint = this;
            double[] parameters = contextSurface.ParameterAtPoint(pt);
            if (null != parameters)
            {
                pt.U = parameters[0];
                pt.V = parameters[1];
            }

            return pt;
        }
开发者ID:samuto,项目名称:designscript,代码行数:27,代码来源:Point.cs

示例4: AtParameter

        /// <summary>
        /// Constructor that does the same as CoordinateSystem.AtParameter but that it checks if the z-axis is
        /// in the same general direction as the given upVector. If not, it flips the z-axis to make it point 
        /// in the same overall direction as the upVector and also flips the y-axis accordingly to preserve 
        /// the right-handed CoordinateSystem rule.
        /// </summary>
        /// <param name="contextCurve"></param>
        /// <param name="t"></param>
        /// <param name="upVector"></param>
        /// <returns></returns>
        public static CoordinateSystem AtParameter(Curve contextCurve, double t, Vector upVector)
        {
            if (contextCurve == null)
                throw new System.ArgumentNullException("contextCurve");
            else if (upVector == null)
                throw new System.ArgumentNullException("upVector");
            else if (upVector.IsZeroVector())
                throw new System.ArgumentException(string.Format(Properties.Resources.IsZeroVector, "up vector"), "upVector");

            var cs = contextCurve.CoordinateSystemAtParameterCore(t, upVector);
            if (null == cs)
                throw new System.Exception(string.Format(Properties.Resources.OperationFailed, "CoordinateSystem.AtParameter"));

            //  property assigments
            //
            cs.ContextCurve = contextCurve;
            cs.T = t;
            cs.Distance = contextCurve.DistanceAtParameter(t);
            cs.UpVector = upVector;

            return cs;
        }
开发者ID:samuto,项目名称:designscript,代码行数:32,代码来源:CoordinateSystem.cs

示例5: ByCenterPointStartPointSweepAngleCore

 private static IArcEntity ByCenterPointStartPointSweepAngleCore(Point centerPoint, Point startPoint, double sweepAngle, ref Vector normal)
 {
     if (centerPoint == null)
     {
         throw new ArgumentNullException("centerPoint");
     }
     else if (startPoint == null)
     {
         throw new ArgumentNullException("startPoint");
     }
     else if (normal == null)
     {
         throw new ArgumentNullException("normal");
     }
     else if (normal.IsZeroVector())
     {
         throw new ArgumentException(string.Format(Properties.Resources.IsZeroVector, "normal vector"), "normal");
     }
     else if (centerPoint.Equals(startPoint))
     {
         throw new ArgumentException(string.Format(Properties.Resources.EqualGeometry, "center point", "start point"), "centerPoint, startPoint");
     }
     else if (sweepAngle == 0.0)
     {
         throw new ArgumentException(string.Format(Properties.Resources.IsZeroAngle, "sweep"), "sweepAngle");
     }
     normal = normal.IsNormalized ? normal : normal.Normalize();
     var entity = HostFactory.Factory.ArcByCenterPointStartPointSweepAngle(centerPoint.PointEntity,
                     startPoint.PointEntity, GeometryExtension.DegreesToRadians(sweepAngle), normal.IVector);
     if (null == entity)
         throw new Exception(string.Format(Properties.Resources.OperationFailed, "Arc.ByCenterPointStartPointSweepAngle"));
     return entity;
 }
开发者ID:samuto,项目名称:designscript,代码行数:33,代码来源:Arc.cs

示例6: RevolveAsSurface

        /// <summary>
        /// def RevolveAsSurface(axisOrigin : Point, axisDirection : Vector)
        /// 
        /// Returns a Surface by revolving this curve about an axis defined by 
        /// axisOrigin point and axisDirection Vector. Assuming sweep angle = 360
        /// and start angle = 0.
        /// </summary>
        /// <param name="axisOrigin">Origin Point of axis of revolution</param>
        /// <param name="axisDirection">Direction Vector of axis of revolution</param>
        /// <returns>Revolved Surface</returns>
        public Surface RevolveAsSurface(Point axisOrigin, Vector axisDirection)
        {
            if (axisOrigin == null)
                throw new System.ArgumentNullException("axisOrigin");
            else if (axisDirection == null)
                throw new System.ArgumentNullException("axisDirection");
            else if (axisDirection.IsZeroVector())
                throw new System.ArgumentException(string.Format(Properties.Resources.IsZeroVector, axisDirection), "axisDirection");

            return Surface.Revolve(this, axisOrigin, axisDirection);
        }
开发者ID:samuto,项目名称:designscript,代码行数:21,代码来源:Curve.cs

示例7: Rotate

        /// <summary>
        /// Rotates the input CoordinateSystem about its own axes and about the global origin (0,0,0) by the given rotation angles 
        /// in the given rotation sequence. The rotation angles are always specified in the order of rotation about (xAxis, yAxis, zAxis).
        /// </summary>
        /// <param name="rotationAngle">The angle to be rotated through</param>
        /// <param name="axis">The axis to be rotated about</param>
        /// <param name="origin">The global origin</param>
        /// <returns>Returns a rotated CoordinateSystem</returns>
        public CoordinateSystem Rotate(double rotationAngle, Vector axis, Point origin)
        {
            if (axis == null)
                throw new System.ArgumentNullException("axis");
            else if (origin == null)
                throw new System.ArgumentNullException("origin");
            else if (axis.IsZeroVector())
                throw new System.ArgumentException(string.Format(Properties.Resources.IsZeroVector, "axis"), "axis");

            var rotatedCSEntity = CSEntity.Rotation(rotationAngle, axis.IVector, origin.PointEntity);
            var cs = new CoordinateSystem(rotatedCSEntity, true);
            return cs;
        }
开发者ID:samuto,项目名称:designscript,代码行数:21,代码来源:CoordinateSystem.cs

示例8: RevolveAsSolid

        /// <summary>
        /// def RevolveAsSolid : Solid (axisOrigin : Point, axisDirection : Vector)
        /// 
        /// Returns a Solid by revolving close curve about an axis defined by 
        /// axisOrigin point and axisDirection Vector. Assuming sweep angle = 360
        /// and start angle = 0.
        /// </summary>
        /// <param name="axisOrigin">Origin point of axis of revolution</param>
        /// <param name="axisDirection">Direction vector of axis of revolution</param>
        /// <returns>Revolved Solid</returns>
        public Solid RevolveAsSolid(Point axisOrigin, Vector axisDirection)
        {
            if (axisOrigin == null)
                throw new System.ArgumentNullException("axisOrigin");
            else if (axisDirection == null)
                throw new System.ArgumentNullException("axisDirection");
            else if (!IsClosed)
                throw new System.InvalidOperationException(Properties.Resources.CurveNotClosed);
            else if (!IsPlanar)
                throw new System.InvalidOperationException(Properties.Resources.CurveNotPlanar);
            else if (axisDirection.IsZeroVector())
                throw new System.ArgumentException(string.Format(Properties.Resources.IsZeroVector, axisDirection), "axisDirection");

            return Solid.Revolve(this, axisOrigin, axisDirection);
        }
开发者ID:samuto,项目名称:designscript,代码行数:25,代码来源:Curve.cs

示例9: Project

        /// <summary>
        /// Projects the given point along the given direction onto this curve
        /// </summary>
        /// <param name="point">Point for projection</param>
        /// <param name="direction">Direction for projection</param>
        /// <returns>Project point on curve</returns>
        internal Point Project(Point point, Vector direction)
        {
            string kMethodName = "Curve.Project";
            if (point == null)
                throw new System.ArgumentNullException("point");
            else if (direction == null)
                throw new System.ArgumentNullException("direction");
            else if (direction.IsZeroVector())
                throw new System.ArgumentException(string.Format(Properties.Resources.IsZeroVector, direction), "direction");

            IPointEntity projectedPt = CurveEntity.Project(point.PointEntity, direction.IVector);
            if (projectedPt == null)
                throw new System.InvalidOperationException(string.Format(Properties.Resources.OperationFailed, kMethodName));

            return projectedPt.ToPoint(true, this);
        }
开发者ID:samuto,项目名称:designscript,代码行数:22,代码来源:Curve.cs

示例10: ByPoints

        /// <summary>
        /// 
        /// </summary>
        /// <param name="pts"></param>
        /// <param name="startTangent"></param>
        /// <param name="endTangent"></param>
        /// <returns></returns>
        public static BSplineCurve ByPoints(Point[] pts, Vector startTangent, Vector endTangent)
        {
            if (pts == null || startTangent == null || endTangent == null ||
                startTangent.IsZeroVector() || endTangent.IsZeroVector())
            {
                return null;
            }

            IBSplineCurveHost ent = HostFactory.Factory.BSplineByPoints(pts.ToHostArray(), startTangent, endTangent);
            var spline = new BSplineCurve(ent, true);
            spline.Points = pts;
            spline.Degree = 3;
            spline.StartTangent = startTangent;
            spline.EndTangent = endTangent;

            return spline;
        }
开发者ID:samuto,项目名称:designscript,代码行数:24,代码来源:BSpline.cs

示例11: Project

        /// <summary>
        /// 
        /// </summary>
        /// <param name="point"></param>
        /// <param name="direction"></param>
        /// <returns></returns>
        public Point Project(Point point, Vector direction)
        {
            if (point == null || direction == null || direction.IsZeroVector())
            {
                return null;
            }

            IPointEntity projectedPt = PlaneEntity.Project(point.PointEntity, direction.IVector);
            if (null == projectedPt)
            {
                return null;
            }
            return projectedPt.ToPoint(true, this);
        }
开发者ID:samuto,项目名称:designscript,代码行数:20,代码来源:Plane.cs

示例12: ByStartPointDirectionLengthCore

        private static ILineEntity ByStartPointDirectionLengthCore(Point startPt, Vector direction, double length)
        {
            if (startPt == null)
            {
                throw new ArgumentNullException("startPt");
            }
            else if (direction == null)
            {
                throw new ArgumentNullException("direction");
            }
            else if (direction.IsZeroVector() || length == 0.0)
            {
                throw new ArgumentException(string.Format(Properties.Resources.IsZeroVector, "direction"));
            }
            else if (length == 0.0)
            {
                throw new ArgumentException(Properties.Resources.IsZeroLength);
            }
            //Temporary end point is created by translating, should be disposed
            Vector offset = direction.Normalize().MultiplyBy(length);
            var endPt = startPt.Translate(offset, false);
            ILineEntity entity = HostFactory.Factory.LineByStartPointEndPoint(startPt.PointEntity, endPt.PointEntity);
            if (null == entity)
                throw new System.Exception(string.Format(Properties.Resources.OperationFailed, "Line.ByStartPointDirectionLength"));

            return entity;
        }
开发者ID:samuto,项目名称:designscript,代码行数:27,代码来源:Line.cs

示例13: ByOriginNormalCore

        private static IPlaneEntity ByOriginNormalCore(Point origin, ref Vector normal, double size)
        {
            if (origin == null)
            {
                throw new ArgumentNullException("origin");
            }
            else if (normal == null)
            {
                throw new ArgumentNullException("normal");
            }
            else if (normal.IsZeroVector())
                throw new ArgumentException(string.Format(Properties.Resources.IsZeroVector, normal), "normal");

            normal = normal.IsNormalized ? normal : normal.Normalize();
            IPlaneEntity entity = HostFactory.Factory.PlaneByOriginNormal(origin.PointEntity, normal.IVector);
            if (null == entity)
                throw new System.Exception(string.Format(Properties.Resources.OperationFailed, "Plane.ByOriginNormal"));
            return entity;
        }
开发者ID:samuto,项目名称:designscript,代码行数:19,代码来源:Plane.cs

示例14: ByOriginVectors

        internal static CoordinateSystem ByOriginVectors(Point origin, Vector xAxis, Vector yAxis, Vector zAxis,
            bool isSheared, bool isNormalized, bool visible)
        {
            if (origin == null)
                throw new System.ArgumentNullException("origin");
            else if (xAxis == null)
                throw new System.ArgumentNullException("xAxis");
            else if (yAxis == null)
                throw new System.ArgumentNullException("yAxis");
            else if (zAxis == null)
                throw new System.ArgumentNullException("zAxis");
            else if (xAxis.IsZeroVector())
                throw new System.ArgumentException(string.Format(Properties.Resources.IsZeroVector, "x axis"), "xAxis");
            else if (yAxis.IsZeroVector())
                throw new System.ArgumentException(string.Format(Properties.Resources.IsZeroVector, "y axis"), "yAxis");
            else if (zAxis.IsZeroVector())
                throw new System.ArgumentException(string.Format(Properties.Resources.IsZeroVector, "z axis"), "zAxis");
            else if (xAxis.IsParallel(yAxis))
                throw new System.ArgumentException(string.Format(Properties.Resources.IsParallel, "x axis", "y axis", "CoordinateSystem.ByOriginVectors"), "xAxis, yAxis");
            else if (!isSheared && (!xAxis.IsPerpendicular(yAxis) || !yAxis.IsPerpendicular(zAxis) || !zAxis.IsPerpendicular(xAxis)))
            {
                //  this is not the case for sheared but axes are not orthogonal
                //
                zAxis = xAxis.Cross(yAxis);
                yAxis = zAxis.Cross(xAxis);
            }

            if (isNormalized)
            {
                xAxis = xAxis.Normalize();
                yAxis = yAxis.Normalize();
                zAxis = zAxis.Normalize();
            }

            var cs = HostFactory.Factory.CoordinateSystemByData(null); //create identity matrix
            if (null == cs)
                throw new System.Exception(string.Format(Properties.Resources.OperationFailed, "CoordinateSystem.ByOriginVectors"));

            cs.Set(origin.PointEntity, xAxis.IVector, yAxis.IVector, zAxis.IVector);
            var coordSys = new CoordinateSystem(cs, visible);

            return coordSys;
        }
开发者ID:samuto,项目名称:designscript,代码行数:43,代码来源:CoordinateSystem.cs

示例15: ByCenterPointRadiusAngleCore

 private static IArcEntity ByCenterPointRadiusAngleCore(Point centerPoint, double radius, double startAngle, double sweepAngle, ref Vector normal)
 {
     if (centerPoint == null)
     {
         throw new ArgumentNullException("centerPoint");
     }
     else if (normal == null)
     {
         throw new ArgumentNullException("normal");
     }
     else if (radius <= 0.0)
     {
         throw new ArgumentException(string.Format(Properties.Resources.LessThanZero, "radius"));
     }
     else if (normal.IsZeroVector())
     {
         throw new ArgumentException(string.Format(Properties.Resources.IsZeroVector, normal), "normal");
     }
     normal = normal.IsNormalized ? normal : normal.Normalize();
     var endAngle = (startAngle + sweepAngle);
     IArcEntity entity = HostFactory.Factory.ArcByCenterPointRadiusAngle(centerPoint.PointEntity, radius, GeometryExtension.DegreesToRadians(startAngle), GeometryExtension.DegreesToRadians(endAngle), normal.IVector);
     if (null == entity)
         throw new Exception(string.Format(Properties.Resources.OperationFailed, "Arc.ByCenterPointRadiusAngle"));
     return entity;
 }
开发者ID:samuto,项目名称:designscript,代码行数:25,代码来源:Arc.cs


注:本文中的Vector.IsZeroVector方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。