本文整理汇总了C#中Sim.SetExitReasonsInterruptForMultiPortalRoute方法的典型用法代码示例。如果您正苦于以下问题:C# Sim.SetExitReasonsInterruptForMultiPortalRoute方法的具体用法?C# Sim.SetExitReasonsInterruptForMultiPortalRoute怎么用?C# Sim.SetExitReasonsInterruptForMultiPortalRoute使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Sim
的用法示例。
在下文中一共展示了Sim.SetExitReasonsInterruptForMultiPortalRoute方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnPortalStart
public override bool OnPortalStart(Sim sim)
{
try
{
if ((mCurrentlyRoutingSim != null) && (mCurrentlyRoutingSim.HasBeenDestroyed))
{
if (mSMC != null)
{
mSMC.Dispose();
mSMC = null;
}
}
mCurrentlyRoutingSim = sim;
if (mSMC != null)
{
sim.PlayRouteFailure(mPortal);
return false;
}
AncientPortal targetPortal = null;
if (!sTargetPortals.TryGetValue(sim, out targetPortal))
{
sim.PlayRouteFailure(mPortal);
return false;
}
if (targetPortal == mPortal)
{
return false;
}
mPortal.AddToUseList(sim);
sim.SimRoutingComponent.OnRouteActionsFinished -= OnPortalApproachCancelledAndFinished;
sim.SetExitReasonsInterruptForMultiPortalRoute();
sim.SimRoutingComponent.StartIgnoringObstacles();
targetPortal.AddToUseList(sim);
targetPortal.EnableFootprint(AncientPortal.CatchABeam.FootprintPlacementHash);
targetPortal.PushSimsFromFootprint(AncientPortal.CatchABeam.FootprintPlacementHash, sim, null, false);
Vector3 slotFoward = mPortal.GetForwardOfSlot(mPortal.GetRoutingSlots()[0]);
sim.SetForward(slotFoward);
mSMC = StateMachineClient.Acquire(sim, "AncientPortal", AnimationPriority.kAPDefault);
mSMC.SetActor("x", sim);
mSMC.SetActor("portal", mPortal);
mSMC.EnterState("x", "Enter");
mSMC.EnterState("portal", "Enter");
mSMC.AddOneShotScriptEventHandler(0x65, HideSim);
mSMC.AddOneShotScriptEventHandler(0x66, ShowSim);
mSMC.RequestState("x", "InsidePortal");
mPortal.RemoveFromUseList(sim);
return true;
}
catch (ResetException)
{
if (mCurrentlyRoutingSim != null)
{
mCurrentlyRoutingSim.SetHiddenFlags(HiddenFlags.Nothing);
}
throw;
}
catch (Exception e)
{
if (mCurrentlyRoutingSim != null)
{
mCurrentlyRoutingSim.SetHiddenFlags(HiddenFlags.Nothing);
}
Common.Exception(sim, Owner, e);
return false;
}
}