本文整理汇总了C#中Room.Broadcast方法的典型用法代码示例。如果您正苦于以下问题:C# Room.Broadcast方法的具体用法?C# Room.Broadcast怎么用?C# Room.Broadcast使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Room
的用法示例。
在下文中一共展示了Room.Broadcast方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Update
public override void Update(State s, Room room)
{
bool pushed = false;
foreach (Entity entity in room.GetCollidingEntities(this))
{
if (entity == room.Diver)
{
pushed = true;
}
}
if (pushed && !Pressed)
{
room.Broadcast("buttondown", id, this);
this.Pressed = true;
}
if (!pushed && Pressed)
{
room.Broadcast("buttonup", id, this);
this.Pressed = false;
}
}
示例2: Update
public override void Update(State s, Room room)
{
frameCounter++;
if (frameCounter >= 200)
{
room.Broadcast("explosion", "", this);
for (int i = 0; i < 10; i++)
{
room.AddEntity(Particle.MakeBigBubble(new Point(X + Width / 2, Y)));
room.AddEntity(Particle.MakeSmallBubble(new Point(X + Width / 2, Y)));
room.AddEntity(Particle.MakeTinyBubble(new Point(X + Width / 2, Y)));
}
for (int i = 0; i < 20; i++)
{
room.AddEntity(Particle.Debri(new Point(X + Width / 2, Y + Height / 2)));
}
room.AddEntity(Particle.ExplosionGlow(Center));
room.AddEntity(Particle.ExplosionGlow(Center));
room.AddEntity(Particle.ExplosionGlow(Center));
room.AddEntity(Particle.ExplosionGlow(Center));
room.AddEntity(Particle.ExplosionGlow(Center));
room.AddEntity(Particle.ExplosionGlow(Center));
room.RemoveEntity(this);
}
if (frameCounter % 5 == 0)
{
animationFrame++;
}
if (frameCounter % 20 == 0)
{
room.AddEntity(Particle.MakeTinyBubble(new Point(X + Width / 2, Y)));
}
Velocity.Y = 2 * Resolution;
MoveWithCollision(room);
base.Update(s, room);
}