本文整理汇总了C#中PlayerCharacter.Sleep方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerCharacter.Sleep方法的具体用法?C# PlayerCharacter.Sleep怎么用?C# PlayerCharacter.Sleep使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlayerCharacter
的用法示例。
在下文中一共展示了PlayerCharacter.Sleep方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ShouldGainHealthAfterSleeping
public void ShouldGainHealthAfterSleeping()
{
var playerCharacter = new PlayerCharacter();
playerCharacter.Sleep();
playerCharacter.HitPoints.ShouldBeGreaterThan(100);
playerCharacter.HitPoints.ShouldBeLessThanOrEqualTo(200);
}
示例2: ShouldIncreaseHealthAfterSleeping
public void ShouldIncreaseHealthAfterSleeping()
{
var sut = new PlayerCharacter {Health = 100};
sut.Sleep();
Assert.That(sut.Health, Is.GreaterThan(100));
}
示例3: ShouldIncreaseHealthInExpectedRangeAfterSleeping
public void ShouldIncreaseHealthInExpectedRangeAfterSleeping()
{
var sut = new PlayerCharacter { Health = 100 };
sut.Sleep();
Assert.That(sut.Health, Is.InRange(101, 200));
}
示例4: ShouldIncreaseHealthAfterSleep
public void ShouldIncreaseHealthAfterSleep()
{
_testOutput.WriteLine("Creating PlayerCharacter");
var sut = new PlayerCharacter { Health = 100 };
_testOutput.WriteLine("Pleayer is going to sleep");
sut.Sleep();
_testOutput.WriteLine("Player awoken");
Assert.InRange(sut.Health, 101, 200);
}
示例5: ShouldIncreaseHealthAfterSleep
public void ShouldIncreaseHealthAfterSleep()
{
PlayerCharacter test = new PlayerCharacter { Health = 100 };
test.Sleep();
Assert.InRange(test.Health, 101, 200);
}
示例6: ShouldIncreaseHealthAfterSleeping
public void ShouldIncreaseHealthAfterSleeping()
{
//Bu test StartingWeapons'u kaldırınca çalıştı
var sut = new PlayerCharacter {Health = 100};
sut.Sleep();
Assert.That(sut.Health, Is.GreaterThan(100));
}
示例7: ShouldGainHealthAfterSleepingNotInRange
public void ShouldGainHealthAfterSleepingNotInRange()
{
var playerCharacter = new PlayerCharacter();
playerCharacter.Sleep();
playerCharacter.HitPoints.ShouldNotBeInRange(1, 100);
}