本文整理汇总了C#中ParticleSystem.Play方法的典型用法代码示例。如果您正苦于以下问题:C# ParticleSystem.Play方法的具体用法?C# ParticleSystem.Play怎么用?C# ParticleSystem.Play使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ParticleSystem
的用法示例。
在下文中一共展示了ParticleSystem.Play方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Update
/// <summary>
/// Update the control with delta time. It will pause or restart the <see cref="ParticleSystem"/> if necessary
/// </summary>
/// <param name="dt">Delta time elapsed since the last update call</param>
/// <param name="particleSystem">The <see cref="ParticleSystem"/> which this control should manage</param>
public void Update(float dt, ParticleSystem particleSystem)
{
// Check if state has changed
if (oldControl != Control)
{
switch (Control)
{
case StateControl.Play:
particleSystem.Play();
break;
case StateControl.Pause:
particleSystem.Pause();
break;
case StateControl.Stop:
particleSystem.Stop();
break;
}
oldControl = Control;
}
// If the particle system is not currently playing, skip updating the time
if (Control != StateControl.Play)
return;
currentElapsedTime += dt;
if (resetSeconds <= 0)
return;
if (currentElapsedTime >= resetSeconds)
{
while (currentElapsedTime >= resetSeconds)
currentElapsedTime -= resetSeconds;
particleSystem.ResetSimulation();
}
}