本文整理汇总了C#中InIReader.ReadUInt32方法的典型用法代码示例。如果您正苦于以下问题:C# InIReader.ReadUInt32方法的具体用法?C# InIReader.ReadUInt32怎么用?C# InIReader.ReadUInt32使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类InIReader
的用法示例。
在下文中一共展示了InIReader.ReadUInt32方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: LoadGoods
public static void LoadGoods()
{
if (!File.Exists(ConfigPath + @".\GoodsSystem.ini"))
{
SaveGoods();
return;
}
InIReader reader = new InIReader(ConfigPath + @".\GoodsSystem.ini");
GoodsOn = reader.ReadBoolean("Goods", "On", GoodsOn);
GoodsMaxStored = reader.ReadUInt32("Goods", "MaxStored", GoodsMaxStored);
GoodsBuyBackTime = reader.ReadUInt32("Goods", "BuyBackTime", GoodsBuyBackTime);
GoodsBuyBackMaxStored = reader.ReadUInt32("Goods", "BuyBackMaxStored", GoodsBuyBackMaxStored);
}
示例2: LoadGuildSettings
public static void LoadGuildSettings()
{
if (!File.Exists(ConfigPath + @".\GuildSettings.ini"))
{
Guild_CreationCostList.Add(new ItemVolume(){Amount = 1000000});
Guild_CreationCostList.Add(new ItemVolume(){ItemName = "WoomaHorn",Amount = 1});
return;
}
InIReader reader = new InIReader(ConfigPath + @".\GuildSettings.ini");
Guild_RequiredLevel = reader.ReadByte("Guilds", "MinimumLevel", Guild_RequiredLevel);
Guild_ExpRate = reader.ReadFloat("Guilds", "ExpRate", Guild_ExpRate);
Guild_PointPerLevel = reader.ReadByte("Guilds", "PointPerLevel", Guild_PointPerLevel);
Guild_WarTime = reader.ReadInt64("Guilds", "WarTime", Guild_WarTime);
Guild_WarCost = reader.ReadUInt32("Guilds", "WarCost", Guild_WarCost);
int i = 0;
while (reader.ReadUInt32("Required-" + i.ToString(),"Amount",0) != 0)
{
Guild_CreationCostList.Add(new ItemVolume()
{
ItemName = reader.ReadString("Required-" + i.ToString(), "ItemName", ""),
Amount = reader.ReadUInt32("Required-" + i.ToString(), "Amount", 0)
}
);
i++;
}
i = 0;
while (reader.ReadInt64("Exp", "Level-" + i.ToString(), -1) != -1)
{
Guild_ExperienceList.Add(reader.ReadInt64("Exp", "Level-" + i.ToString(), 0));
i++;
}
i = 0;
while (reader.ReadInt32("Cap", "Level-" + i.ToString(), -1) != -1)
{
Guild_MembercapList.Add(reader.ReadInt32("Cap", "Level-" + i.ToString(), 0));
i++;
}
byte TotalBuffs = reader.ReadByte("Guilds", "TotalBuffs", 0);
for (i = 0; i < TotalBuffs; i++)
{
Guild_BuffList.Add(new GuildBuffInfo(reader, i));
}
}
示例3: LoadMail
public static void LoadMail()
{
if (!File.Exists(ConfigPath + @".\MailSystem.ini"))
{
SaveMail();
return;
}
InIReader reader = new InIReader(ConfigPath + @".\MailSystem.ini");
MailAutoSendGold = reader.ReadBoolean("AutoSend", "Gold", MailAutoSendGold);
MailAutoSendItems = reader.ReadBoolean("AutoSend", "Items", MailAutoSendItems);
MailFreeWithStamp = reader.ReadBoolean("Rates", "FreeWithStamp", MailFreeWithStamp);
MailCostPer1KGold = reader.ReadUInt32("Rates", "CostPer1k", MailCostPer1KGold);
MailItemInsurancePercentage = reader.ReadUInt32("Rates", "InsurancePerItem", MailItemInsurancePercentage);
}