本文整理汇总了C#中IMinecraftDataReader.ReadVarInt方法的典型用法代码示例。如果您正苦于以下问题:C# IMinecraftDataReader.ReadVarInt方法的具体用法?C# IMinecraftDataReader.ReadVarInt怎么用?C# IMinecraftDataReader.ReadVarInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IMinecraftDataReader
的用法示例。
在下文中一共展示了IMinecraftDataReader.ReadVarInt方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
CollectedEntityID = reader.ReadVarInt();
CollectorEntityID = reader.ReadVarInt();
return this;
}
示例2: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
ExperienceBar = reader.ReadFloat();
Level = reader.ReadVarInt();
TotalExperience = reader.ReadVarInt();
return this;
}
示例3: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
var length = reader.ReadVarInt(); // TODO: Check that
NBTTag = reader.ReadByteArray(length);
return this;
}
示例4: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
var ssLength = reader.ReadVarInt();
SharedSecret = reader.ReadByteArray(ssLength);
var vtLength = reader.ReadVarInt();
VerificationToken = reader.ReadByteArray(vtLength);
return this;
}
示例5: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
EffectID = (EffectID) reader.ReadSByte();
Amplifier = reader.ReadSByte();
Duration = reader.ReadVarInt();
HideParticles = reader.ReadBoolean();
return this;
}
示例6: FromReader
public static StatisticsEntryList FromReader(IMinecraftDataReader reader)
{
var count = reader.ReadVarInt();
var value = new StatisticsEntryList();
for (int i = 0; i < count; i++)
value[i] = new StatisticsEntry { StatisticsName = reader.ReadString(), Value = reader.ReadVarInt() };
return value;
}
示例7: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
Target = reader.ReadVarInt();
Type = (UseEntity) reader.ReadVarInt();
if (Type == UseEntity.INTERACT_AT)
{
TargetX = reader.ReadFloat();
TargetY = reader.ReadFloat();
TargetZ = reader.ReadFloat();
}
return this;
}
示例8: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
ServerId = reader.ReadString();
var pkLength = reader.ReadVarInt();
PublicKey = reader.ReadByteArray(pkLength);
var vtLength = reader.ReadVarInt();
VerificationToken = reader.ReadByteArray(vtLength);
SharedKey = new byte[16];
var random = RandomNumberGenerator.Create();
random.GetBytes(SharedKey);
return this;
}
示例9: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
Metadata = EntityMetadataList.FromReader(reader);
return this;
}
示例10: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
Location = Position.FromLong(reader.ReadLong());
BlockIDMeta = reader.ReadVarInt();
return this;
}
示例11: FromReader
public ICombatEvent FromReader(IMinecraftDataReader reader)
{
Duration = reader.ReadVarInt();
EntityID = reader.ReadInt();
return this; // Hope works
}
示例12: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
EffectID = (EffectID) reader.ReadSByte();
return this;
}
示例13: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
EntityProperties = EntityPropertyList.FromReader(reader);
return this;
}
示例14: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
Action = (EntityAction) reader.ReadByte();
return this;
}
示例15: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
HeadYaw = reader.ReadSByte();
return this;
}