本文整理汇总了C#中IMinecraftDataReader.ReadByteArray方法的典型用法代码示例。如果您正苦于以下问题:C# IMinecraftDataReader.ReadByteArray方法的具体用法?C# IMinecraftDataReader.ReadByteArray怎么用?C# IMinecraftDataReader.ReadByteArray使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IMinecraftDataReader
的用法示例。
在下文中一共展示了IMinecraftDataReader.ReadByteArray方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
var ssLength = reader.ReadVarInt();
SharedSecret = reader.ReadByteArray(ssLength);
var vtLength = reader.ReadVarInt();
VerificationToken = reader.ReadByteArray(vtLength);
return this;
}
示例2: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
ServerId = reader.ReadString();
var pkLength = reader.ReadVarInt();
PublicKey = reader.ReadByteArray(pkLength);
var vtLength = reader.ReadVarInt();
VerificationToken = reader.ReadByteArray(vtLength);
SharedKey = new byte[16];
var random = RandomNumberGenerator.Create();
random.GetBytes(SharedKey);
return this;
}
示例3: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
var length = reader.ReadVarInt(); // TODO: Check that
NBTTag = reader.ReadByteArray(length);
return this;
}
示例4: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
ChunkLength = reader.ReadShort();
ChunkData = reader.ReadByteArray(1024);
PercentComplete = reader.ReadByte();
return this;
}
示例5: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
Channel = reader.ReadString();
var length = reader.ReadVarInt();
Data = reader.ReadByteArray(length);
return this;
}
示例6: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
Location = Position.FromReaderLong(reader);
Action = (UpdateBlockEntityAction) reader.ReadByte();
int length = reader.ReadVarInt();
NBTData = reader.ReadByteArray(length);
return this;
}
示例7: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
X = reader.ReadFloat();
Y = reader.ReadFloat();
Z = reader.ReadFloat();
Radius = reader.ReadFloat();
RecordCount = reader.ReadInt();
Records = reader.ReadByteArray(3 * RecordCount);
PlayerMotionX = reader.ReadFloat();
PlayerMotionY = reader.ReadFloat();
PlayerMotionZ = reader.ReadFloat();
return this;
}
示例8: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
ItemDamage = reader.ReadVarInt();
Scale = reader.ReadSByte();
IconList = IconList.FromReader(reader);
Columns = reader.ReadSByte();
if (Columns > 0)
{
Rows = reader.ReadSByte();
X = reader.ReadSByte();
Y = reader.ReadSByte();
var dataLength = reader.ReadShort();
Data = reader.ReadByteArray(dataLength);
}
return this;
}