本文整理汇总了C#中IMinecraftDataReader.ReadSByte方法的典型用法代码示例。如果您正苦于以下问题:C# IMinecraftDataReader.ReadSByte方法的具体用法?C# IMinecraftDataReader.ReadSByte怎么用?C# IMinecraftDataReader.ReadSByte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IMinecraftDataReader
的用法示例。
在下文中一共展示了IMinecraftDataReader.ReadSByte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
Yaw = reader.ReadSByte();
Pitch = reader.ReadSByte();
OnGround = reader.ReadBoolean();
return this;
}
示例2: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
Vector3 = Vector3.FromReaderIntFixedPoint(reader);
Yaw = reader.ReadSByte();
Pitch = reader.ReadSByte();
OnGround = reader.ReadBoolean();
return this;
}
示例3: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
EffectID = (EffectID) reader.ReadSByte();
Amplifier = reader.ReadSByte();
Duration = reader.ReadVarInt();
HideParticles = reader.ReadBoolean();
return this;
}
示例4: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
PlayerUUID = reader.ReadBigInteger();
Vector3 = Vector3.FromReaderIntFixedPoint(reader);
Yaw = reader.ReadSByte();
Pitch = reader.ReadSByte();
CurrentItem = reader.ReadShort();
EntityMetadata = EntityMetadataList.FromReader(reader);
return this;
}
示例5: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
Type = (Mobs) reader.ReadByte();
Vector3 = Vector3.FromReaderIntFixedPoint(reader);
Yaw = reader.ReadSByte();
Pitch = reader.ReadSByte();
HeadPitch = reader.ReadSByte();
VelocityX = reader.ReadShort();
VelocityY = reader.ReadShort();
VelocityZ = reader.ReadShort();
EntityMetadata = EntityMetadataList.FromReader(reader);
return this;
}
示例6: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
Position = (ScoreboardPosition) reader.ReadSByte();
ScoreName = reader.ReadString();
return this;
}
示例7: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
HeadYaw = reader.ReadSByte();
return this;
}
示例8: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadInt();
Status = (EntityStatus) reader.ReadSByte();
return this;
}
示例9: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
EffectID = (EffectID) reader.ReadSByte();
return this;
}
示例10: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
PlayerID = reader.ReadSByte();
Message = reader.ReadString();
return this;
}
示例11: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
Flags = reader.ReadSByte();
FlyingSpeed = reader.ReadFloat();
WalkingSpeed = reader.ReadFloat();
return this;
}
示例12: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
PlayerID = reader.ReadSByte();
Yaw = reader.ReadByte();
Pitch = reader.ReadByte();
return this;
}
示例13: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
Location = Position.FromReaderLong(reader);
DestroyStage = reader.ReadSByte();
return this;
}
示例14: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
Type = reader.ReadSByte();
Vector3 = Vector3.FromReaderIntFixedPoint(reader);
return this;
}
示例15: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
WindowId = reader.ReadSByte();
Slot = reader.ReadShort();
SlotData = ItemStack.FromReader(reader);
return this;
}