本文整理汇总了C#中IMinecraftDataReader.ReadShort方法的典型用法代码示例。如果您正苦于以下问题:C# IMinecraftDataReader.ReadShort方法的具体用法?C# IMinecraftDataReader.ReadShort怎么用?C# IMinecraftDataReader.ReadShort使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IMinecraftDataReader
的用法示例。
在下文中一共展示了IMinecraftDataReader.ReadShort方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
VelocityX = reader.ReadShort();
VelocityY = reader.ReadShort();
VelocityZ = reader.ReadShort();
return this;
}
示例2: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
Variable = (EnvironmentalVariable) reader.ReadByte();
Red = reader.ReadShort();
Green = reader.ReadShort();
Blue = reader.ReadShort();
return this;
}
示例3: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
WindowID = reader.ReadByte();
Slot = reader.ReadShort();
Button = reader.ReadByte();
ActionNumber = reader.ReadShort();
Mode = reader.ReadByte();
ClickedItem = ItemStack.FromReader(reader);
return this;
}
示例4: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
SelectionID = reader.ReadByte();
Label = reader.ReadString();
StartLocation = Position.FromReaderShort(reader);
EndLocation = Position.FromReaderShort(reader);
Red = reader.ReadShort();
Green = reader.ReadShort();
Blue = reader.ReadShort();
Opacity = reader.ReadShort();
return this;
}
示例5: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
Type = (Mobs) reader.ReadByte();
Vector3 = Vector3.FromReaderIntFixedPoint(reader);
Yaw = reader.ReadSByte();
Pitch = reader.ReadSByte();
HeadPitch = reader.ReadSByte();
VelocityX = reader.ReadShort();
VelocityY = reader.ReadShort();
VelocityZ = reader.ReadShort();
EntityMetadata = EntityMetadataList.FromReader(reader);
return this;
}
示例6: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
AppName = reader.ReadString();
ExtensionCount = reader.ReadShort();
return this;
}
示例7: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
Vector3 = Vector3.FromReaderIntFixedPoint(reader);
Count = reader.ReadShort();
return this;
}
示例8: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
Type = (Objects) reader.ReadByte();
Vector3 = Vector3.FromReaderIntFixedPoint(reader);
Yaw = reader.ReadByte();
Pitch = reader.ReadByte();
var data = reader.ReadInt();
if (data > 0)
{
SpeedX = reader.ReadShort();
SpeedY = reader.ReadShort();
SpeedZ = reader.ReadShort();
}
return this;
}
示例9: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
Slot = (EntityEquipmentSlot) reader.ReadShort();
Item = ItemStack.FromReader(reader);
return this;
}
示例10: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
WindowID = reader.ReadByte();
Slot = reader.ReadShort();
Accepted = reader.ReadBoolean();
return this;
}
示例11: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
WindowId = reader.ReadSByte();
Slot = reader.ReadShort();
SlotData = ItemStack.FromReader(reader);
return this;
}
示例12: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
ChunkLength = reader.ReadShort();
ChunkData = reader.ReadByteArray(1024);
PercentComplete = reader.ReadByte();
return this;
}
示例13: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
TextureURL = reader.ReadString();
SideBlock = reader.ReadByte();
EdgeBlock = reader.ReadByte();
SideLevel = reader.ReadShort();
return this;
}
示例14: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
Flying = (Flying) reader.ReadByte();
NoClip = (NoClip) reader.ReadByte();
Speeding = (Speeding) reader.ReadByte();
SpawnControl = (SpawnControl) reader.ReadByte();
ThirdPersonView = (ThirdPersonView) reader.ReadByte();
JumpHeight = reader.ReadShort();
return this;
}
示例15: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadVarInt();
PlayerUUID = reader.ReadBigInteger();
Vector3 = Vector3.FromReaderIntFixedPoint(reader);
Yaw = reader.ReadSByte();
Pitch = reader.ReadSByte();
CurrentItem = reader.ReadShort();
EntityMetadata = EntityMetadataList.FromReader(reader);
return this;
}