本文整理汇总了C#中IMinecraftDataReader.ReadByte方法的典型用法代码示例。如果您正苦于以下问题:C# IMinecraftDataReader.ReadByte方法的具体用法?C# IMinecraftDataReader.ReadByte怎么用?C# IMinecraftDataReader.ReadByte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IMinecraftDataReader
的用法示例。
在下文中一共展示了IMinecraftDataReader.ReadByte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
WindowId = reader.ReadByte();
Enchantment = reader.ReadByte();
return this;
}
示例2: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
BlockToHold = reader.ReadByte();
PreventChange = (PreventChange) reader.ReadByte();
return this;
}
示例3: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
Coordinates = Position.FromReaderShort(reader);
Mode = (SetBlockMode) reader.ReadByte();
BlockType = reader.ReadByte();
return this;
}
示例4: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
Status = (BlockStatus) reader.ReadByte();
Location = Position.FromReaderLong(reader);
Face = reader.ReadByte();
return this;
}
示例5: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
PlayerID = reader.ReadSByte();
Yaw = reader.ReadByte();
Pitch = reader.ReadByte();
return this;
}
示例6: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
BlockType = reader.ReadByte();
AllowPlacement = (AllowPlacement) reader.ReadByte();
AllowDeletion = (AllowDeletion) reader.ReadByte();;
return this;
}
示例7: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
Dimension = (Dimension) reader.ReadInt();
Difficulty = (Difficulty) reader.ReadByte();
GameMode = (GameMode) reader.ReadByte();
LevelType = reader.ReadString();
return this;
}
示例8: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
PlayerID = reader.ReadSByte();
Coordinates = Position.FromReaderShort(reader);
Yaw = reader.ReadByte();
Pitch = reader.ReadByte();
return this;
}
示例9: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
TextureURL = reader.ReadString();
SideBlock = reader.ReadByte();
EdgeBlock = reader.ReadByte();
SideLevel = reader.ReadShort();
return this;
}
示例10: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
ProtocolVersion = reader.ReadByte();
Username = reader.ReadString();
VerificationKey = reader.ReadString();
UnUsed = reader.ReadByte();
return this;
}
示例11: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
ProtocolVersion = reader.ReadByte();
ServerName = reader.ReadString();
ServerMOTD = reader.ReadString();
UserType = (UserType) reader.ReadByte();
return this;
}
示例12: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
Locale = reader.ReadString();
ViewDistance = reader.ReadByte();
ChatFlags = (ChatFlags) reader.ReadByte();
ChatColours = reader.ReadBoolean();
DisplayedSkinParts = DisplayedSkinParts.FromReader(reader);
return this;
}
示例13: ReadPacket
public IPacket ReadPacket(IMinecraftDataReader reader)
{
WindowID = reader.ReadByte();
Slot = reader.ReadShort();
Button = reader.ReadByte();
ActionNumber = reader.ReadShort();
Mode = reader.ReadByte();
ClickedItem = ItemStack.FromReader(reader);
return this;
}
示例14: FromReader
public ITeam FromReader(IMinecraftDataReader reader)
{
TeamDisplayName = reader.ReadString();
TeamPrefix = reader.ReadString();
TeamSuffix = reader.ReadString();
FriendlyFire = reader.ReadByte();
NameTagVisibility = reader.ReadString();
Color = reader.ReadByte();
return this;
}
示例15: ReadPacket
public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
{
EntityID = reader.ReadByte();
InGameName = reader.ReadString();
SkinName = reader.ReadString();
SpawnLocation = Position.FromReaderShort(reader);
SpawnYaw = reader.ReadByte();
SpawnPitch = reader.ReadByte();
return this;
}