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C# IMinecraftDataReader.ReadByte方法代码示例

本文整理汇总了C#中IMinecraftDataReader.ReadByte方法的典型用法代码示例。如果您正苦于以下问题:C# IMinecraftDataReader.ReadByte方法的具体用法?C# IMinecraftDataReader.ReadByte怎么用?C# IMinecraftDataReader.ReadByte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IMinecraftDataReader的用法示例。


在下文中一共展示了IMinecraftDataReader.ReadByte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ReadPacket

        public IPacket ReadPacket(IMinecraftDataReader reader)
        {
            WindowId = reader.ReadByte();
            Enchantment = reader.ReadByte();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:7,代码来源:EnchantItemPacket.cs

示例2: ReadPacket

        public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
        {
            BlockToHold = reader.ReadByte();
            PreventChange = (PreventChange) reader.ReadByte();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:7,代码来源:HoldThisPacket.cs

示例3: ReadPacket

        public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
        {
            Coordinates = Position.FromReaderShort(reader);
            Mode = (SetBlockMode) reader.ReadByte();
            BlockType = reader.ReadByte();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:8,代码来源:SetBlock.cs

示例4: ReadPacket

        public IPacket ReadPacket(IMinecraftDataReader reader)
        {
            Status = (BlockStatus) reader.ReadByte();
            Location = Position.FromReaderLong(reader);
            Face = reader.ReadByte();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:8,代码来源:PlayerDiggingPacket.cs

示例5: ReadPacket

        public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
        {
            PlayerID = reader.ReadSByte();
            Yaw = reader.ReadByte();
            Pitch = reader.ReadByte();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:8,代码来源:OrientationUpdate.cs

示例6: ReadPacket

        public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
        {
            BlockType = reader.ReadByte();
            AllowPlacement = (AllowPlacement) reader.ReadByte();
            AllowDeletion = (AllowDeletion) reader.ReadByte();;

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:8,代码来源:SetBlockPermissionPacket.cs

示例7: ReadPacket

        public IPacket ReadPacket(IMinecraftDataReader reader)
        {
            Dimension = (Dimension) reader.ReadInt();
            Difficulty = (Difficulty) reader.ReadByte();
            GameMode = (GameMode) reader.ReadByte();
            LevelType = reader.ReadString();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:9,代码来源:RespawnPacket.cs

示例8: ReadPacket

        public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
        {
            PlayerID = reader.ReadSByte();
            Coordinates = Position.FromReaderShort(reader);
            Yaw = reader.ReadByte();
            Pitch = reader.ReadByte();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:9,代码来源:PositionAndOrientationTeleport.cs

示例9: ReadPacket

        public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
        {
            TextureURL = reader.ReadString();
            SideBlock = reader.ReadByte();
            EdgeBlock = reader.ReadByte();
            SideLevel = reader.ReadShort();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:9,代码来源:EnvSetMapAppearancePacket.cs

示例10: ReadPacket

        public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
        {
            ProtocolVersion = reader.ReadByte();
            Username = reader.ReadString();
            VerificationKey = reader.ReadString();
            UnUsed = reader.ReadByte();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:9,代码来源:PlayerIdentification.cs

示例11: ReadPacket

        public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
        {
            ProtocolVersion = reader.ReadByte();
            ServerName = reader.ReadString();
            ServerMOTD = reader.ReadString();
            UserType = (UserType) reader.ReadByte();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:9,代码来源:ServerIdentification.cs

示例12: ReadPacket

        public IPacket ReadPacket(IMinecraftDataReader reader)
        {
            Locale = reader.ReadString();
            ViewDistance = reader.ReadByte();
            ChatFlags = (ChatFlags) reader.ReadByte();
            ChatColours = reader.ReadBoolean();
            DisplayedSkinParts = DisplayedSkinParts.FromReader(reader);

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:10,代码来源:ClientSettingsPacket.cs

示例13: ReadPacket

        public IPacket ReadPacket(IMinecraftDataReader reader)
        {
            WindowID = reader.ReadByte();
            Slot = reader.ReadShort();
            Button = reader.ReadByte();
            ActionNumber = reader.ReadShort();
            Mode = reader.ReadByte();
            ClickedItem = ItemStack.FromReader(reader);

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:11,代码来源:ClickWindowPacket.cs

示例14: FromReader

        public ITeam FromReader(IMinecraftDataReader reader)
        {
            TeamDisplayName = reader.ReadString();
            TeamPrefix = reader.ReadString();
            TeamSuffix = reader.ReadString();
            FriendlyFire = reader.ReadByte();
            NameTagVisibility = reader.ReadString();
            Color = reader.ReadByte();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:11,代码来源:TeamsPacket.cs

示例15: ReadPacket

        public IPacketWithSize ReadPacket(IMinecraftDataReader reader)
        {
            EntityID = reader.ReadByte();
            InGameName = reader.ReadString();
            SkinName = reader.ReadString();
            SpawnLocation = Position.FromReaderShort(reader);
            SpawnYaw = reader.ReadByte();
            SpawnPitch = reader.ReadByte();

            return this;
        }
开发者ID:beppe9000,项目名称:MineLib.Network,代码行数:11,代码来源:ExtAddEntity2Packet.cs


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