当前位置: 首页>>代码示例>>C#>>正文


C# GameBitBuffer.WriteInt64方法代码示例

本文整理汇总了C#中GameBitBuffer.WriteInt64方法的典型用法代码示例。如果您正苦于以下问题:C# GameBitBuffer.WriteInt64方法的具体用法?C# GameBitBuffer.WriteInt64怎么用?C# GameBitBuffer.WriteInt64使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameBitBuffer的用法示例。


在下文中一共展示了GameBitBuffer.WriteInt64方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Encode

 public override void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt(4, Field0);
     buffer.WriteInt(32, Field1);
     buffer.WriteInt(32, Field2);
     buffer.WriteInt64(64, Field3);
     buffer.WriteInt(32, Field4);
     for (int i = 0; i < Field5.Length; i++) buffer.WriteInt(32, Field5[i]);
 }
开发者ID:rotacioskapa,项目名称:mooege,代码行数:9,代码来源:TradeMessage.cs

示例2: Encode

 public override void Encode(GameBitBuffer buffer)
 {
     Field0.Encode(buffer);
     Field1.Encode(buffer);
     buffer.WriteInt(32, GameId);
     buffer.WriteInt64(64, Field3);
     buffer.WriteInt(4, Field4 - (2));
     buffer.WriteInt(32, ProtocolHash);
     buffer.WriteInt(32, SNOPackHash);
 }
开发者ID:Rianon,项目名称:mooege,代码行数:10,代码来源:JoinBNetGameMessage.cs

示例3: Encode

 public override void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt(3, Field0 - (-1));
     Field1.Encode(buffer);
     buffer.WriteInt64(64, Field2);
     buffer.WriteInt(3, Field3 - (-1));
     buffer.WriteInt(32, Field4);
     buffer.WriteInt(16, Field5);
     buffer.WriteInt(32, Field6);
     buffer.WriteInt(16, Field7);
 }
开发者ID:rotacioskapa,项目名称:mooege,代码行数:11,代码来源:BNetJoinGameRequestResultMessage.cs

示例4: Encode

 public void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt64(64, Field0);
     buffer.WriteInt64(64, Field1);
 }
开发者ID:neoxd2,项目名称:mooege,代码行数:5,代码来源:classgenerator-output.cs

示例5: Encode

 public void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt64(64, High);
     buffer.WriteInt64(64, Low);
 }
开发者ID:wow4all,项目名称:mooege,代码行数:5,代码来源:EntityId.cs

示例6: Encode

 public override void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt(32, FromID);
     buffer.WriteInt64(64, Amount);
     InvLoc.Encode(buffer);
 }
开发者ID:loonbg,项目名称:mooege,代码行数:6,代码来源:InventorySplitStackMessage.cs

示例7: Encode

 public void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt(32, Field0);
     buffer.WriteInt(32, dwWidth);
     buffer.WriteInt(32, dwHeight);
     buffer.WriteInt(32, dwFaceCount);
     buffer.WriteInt(32, Field4);
     buffer.WriteInt(32, dwMipMapLevelMax);
     for(int i = 0;i < _Field6.Length;i++) _Field6[i].Encode(buffer);
     buffer.WriteInt(32, Field7);
     serFrame.Encode(buffer);
     Field9.Encode(buffer);
     Field10.Encode(buffer);
     buffer.WriteInt(32, Field11);
     buffer.WriteInt(32, Field12);
     buffer.WriteInt(32, Field13);
     buffer.WriteInt64(64, Field14);
     buffer.WriteInt(32, Field15);
     buffer.WriteInt(8, Field16);
     buffer.WriteInt(8, Field17);
     buffer.WriteInt(8, Field18);
     buffer.WriteCharArray(256, Field19);
     Field20.Encode(buffer);
     serImageFileIDs.Encode(buffer);
     buffer.WriteInt(32, Field22);
     buffer.WriteInt(32, Field23);
     buffer.WriteInt(32, Field24);
 }
开发者ID:starcasters,项目名称:type-extractor,代码行数:28,代码来源:classgenerator-output.cs

示例8: Encode

 public override void Encode(GameBitBuffer buffer)
 {
     buffer.WriteInt(32, Field0);
     buffer.WriteInt64(64,Field1);
 }
开发者ID:loonbg,项目名称:mooege,代码行数:5,代码来源:InventoryDropStackPortionMessage.cs

示例9: Encode

 public override void Encode(GameBitBuffer buffer)
 {
     buffer.WriteCharArray(49, Field0);
         buffer.WriteInt64(64, Field1);
         buffer.WriteInt64(64, Field2);
         buffer.WriteInt(4, Field3 - (2));
         buffer.WriteInt(32, Field4);
 }
开发者ID:d3protocol,项目名称:d3Protocol2LUA,代码行数:8,代码来源:dprotocolClass.cs


注:本文中的GameBitBuffer.WriteInt64方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。