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C# GameBitBuffer.ReadInt64方法代码示例

本文整理汇总了C#中GameBitBuffer.ReadInt64方法的典型用法代码示例。如果您正苦于以下问题:C# GameBitBuffer.ReadInt64方法的具体用法?C# GameBitBuffer.ReadInt64怎么用?C# GameBitBuffer.ReadInt64使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameBitBuffer的用法示例。


在下文中一共展示了GameBitBuffer.ReadInt64方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Parse

 public override void Parse(GameBitBuffer buffer)
 {
     FromID = buffer.ReadInt(32);
     Amount = buffer.ReadInt64(64);
     InvLoc = new InvLoc();
     InvLoc.Parse(buffer);
 }
开发者ID:loonbg,项目名称:mooege,代码行数:7,代码来源:InventorySplitStackMessage.cs

示例2: Parse

 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(32);
     Field1 = buffer.ReadInt64(64);
     Field2 = new InvLoc();
     Field2.Parse(buffer);
 }
开发者ID:Rianon,项目名称:mooege,代码行数:7,代码来源:InventorySplitStackMessage.cs

示例3: Parse

 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(4);
     Field1 = buffer.ReadInt(32);
     Field2 = buffer.ReadInt(32);
     Field3 = buffer.ReadInt64(64);
     Field4 = buffer.ReadInt(32);
     Field5 = new int[5];
     for (int i = 0; i < Field5.Length; i++) Field5[i] = buffer.ReadInt(32);
 }
开发者ID:rotacioskapa,项目名称:mooege,代码行数:10,代码来源:TradeMessage.cs

示例4: Parse

 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(3) + (-1);
     Field1 = new GameId();
     Field1.Parse(buffer);
     Field2 = buffer.ReadInt64(64);
     Field3 = buffer.ReadInt(3) + (-1);
     Field4 = buffer.ReadInt(32);
     Field5 = buffer.ReadInt(16);
     Field6 = buffer.ReadInt(32);
     Field7 = (short)buffer.ReadInt(16);
 }
开发者ID:rotacioskapa,项目名称:mooege,代码行数:12,代码来源:BNetJoinGameRequestResultMessage.cs

示例5: Parse

 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new EntityId();
     Field0.Parse(buffer);
     Field1 = new GameId();
     Field1.Parse(buffer);
     GameId = buffer.ReadInt(32);
     Field3 = buffer.ReadInt64(64);
     Field4 = buffer.ReadInt(4) + (2);
     ProtocolHash = buffer.ReadInt(32);
     SNOPackHash = buffer.ReadInt(32);
 }
开发者ID:Rianon,项目名称:mooege,代码行数:12,代码来源:JoinBNetGameMessage.cs

示例6: Parse

 public void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     Field1 = buffer.ReadInt(4);
     Field2 = buffer.ReadInt(32);
     Field3 = buffer.ReadInt(32);
     Field4 = buffer.ReadInt64(64);
     Field5 = buffer.ReadInt(32);
     Field6 = new int[5];
     for(int i = 0;i < _Field6.Length;i++) _Field6[i] = buffer.ReadInt(32);
 }
开发者ID:starcasters,项目名称:type-extractor,代码行数:12,代码来源:classgenerator-output.cs

示例7: Parse

 public void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt64(64);
     Field1 = buffer.ReadInt64(64);
 }
开发者ID:neoxd2,项目名称:mooege,代码行数:5,代码来源:classgenerator-output.cs

示例8: Parse

 public void Parse(GameBitBuffer buffer)
 {
     High = buffer.ReadInt64(64);
     Low = buffer.ReadInt64(64);
 }
开发者ID:wow4all,项目名称:mooege,代码行数:5,代码来源:EntityId.cs

示例9: Parse

 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(32);
     Field1 = buffer.ReadInt64(64);
 }
开发者ID:loonbg,项目名称:mooege,代码行数:5,代码来源:InventoryDropStackPortionMessage.cs

示例10: Parse

 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadCharArray(49);
         Field1 = buffer.ReadInt64(64);
         Field2 = buffer.ReadInt64(64);
         Field3 = buffer.ReadInt(4) + (2);
         Field4 = buffer.ReadInt(32);
 }
开发者ID:d3protocol,项目名称:d3Protocol2LUA,代码行数:8,代码来源:dprotocolClass.cs


注:本文中的GameBitBuffer.ReadInt64方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。