本文整理汇总了C#中GameBitBuffer.ReadInt64方法的典型用法代码示例。如果您正苦于以下问题:C# GameBitBuffer.ReadInt64方法的具体用法?C# GameBitBuffer.ReadInt64怎么用?C# GameBitBuffer.ReadInt64使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameBitBuffer
的用法示例。
在下文中一共展示了GameBitBuffer.ReadInt64方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Parse
public override void Parse(GameBitBuffer buffer)
{
FromID = buffer.ReadInt(32);
Amount = buffer.ReadInt64(64);
InvLoc = new InvLoc();
InvLoc.Parse(buffer);
}
示例2: Parse
public override void Parse(GameBitBuffer buffer)
{
Field0 = buffer.ReadInt(32);
Field1 = buffer.ReadInt64(64);
Field2 = new InvLoc();
Field2.Parse(buffer);
}
示例3: Parse
public override void Parse(GameBitBuffer buffer)
{
Field0 = buffer.ReadInt(4);
Field1 = buffer.ReadInt(32);
Field2 = buffer.ReadInt(32);
Field3 = buffer.ReadInt64(64);
Field4 = buffer.ReadInt(32);
Field5 = new int[5];
for (int i = 0; i < Field5.Length; i++) Field5[i] = buffer.ReadInt(32);
}
示例4: Parse
public override void Parse(GameBitBuffer buffer)
{
Field0 = buffer.ReadInt(3) + (-1);
Field1 = new GameId();
Field1.Parse(buffer);
Field2 = buffer.ReadInt64(64);
Field3 = buffer.ReadInt(3) + (-1);
Field4 = buffer.ReadInt(32);
Field5 = buffer.ReadInt(16);
Field6 = buffer.ReadInt(32);
Field7 = (short)buffer.ReadInt(16);
}
示例5: Parse
public override void Parse(GameBitBuffer buffer)
{
Field0 = new EntityId();
Field0.Parse(buffer);
Field1 = new GameId();
Field1.Parse(buffer);
GameId = buffer.ReadInt(32);
Field3 = buffer.ReadInt64(64);
Field4 = buffer.ReadInt(4) + (2);
ProtocolHash = buffer.ReadInt(32);
SNOPackHash = buffer.ReadInt(32);
}
示例6: Parse
public void Parse(GameBitBuffer buffer)
{
Field0 = new RequiredMessageHeader();
Field0.Parse(buffer);
Field1 = buffer.ReadInt(4);
Field2 = buffer.ReadInt(32);
Field3 = buffer.ReadInt(32);
Field4 = buffer.ReadInt64(64);
Field5 = buffer.ReadInt(32);
Field6 = new int[5];
for(int i = 0;i < _Field6.Length;i++) _Field6[i] = buffer.ReadInt(32);
}
示例7: Parse
public void Parse(GameBitBuffer buffer)
{
Field0 = buffer.ReadInt64(64);
Field1 = buffer.ReadInt64(64);
}
示例8: Parse
public void Parse(GameBitBuffer buffer)
{
High = buffer.ReadInt64(64);
Low = buffer.ReadInt64(64);
}
示例9: Parse
public override void Parse(GameBitBuffer buffer)
{
Field0 = buffer.ReadInt(32);
Field1 = buffer.ReadInt64(64);
}
示例10: Parse
public override void Parse(GameBitBuffer buffer)
{
Field0 = buffer.ReadCharArray(49);
Field1 = buffer.ReadInt64(64);
Field2 = buffer.ReadInt64(64);
Field3 = buffer.ReadInt(4) + (2);
Field4 = buffer.ReadInt(32);
}