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C# Animator.SendMessage方法代码示例

本文整理汇总了C#中Animator.SendMessage方法的典型用法代码示例。如果您正苦于以下问题:C# Animator.SendMessage方法的具体用法?C# Animator.SendMessage怎么用?C# Animator.SendMessage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Animator的用法示例。


在下文中一共展示了Animator.SendMessage方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnStateExit

 // OnStateExit is called before OnStateExit is called on any state inside this state machine
 public override void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     if (sendTo == Option.selfOnly)
         animator.SendMessage(messageName, _require);
     else if (sendTo == Option.selfAndParent) {
         animator.SendMessage(messageName, _require);
         if (animator.transform.parent)
             animator.transform.parent.SendMessage(messageName, _require);
     } else if (sendTo == Option.parentOnly) {
         if (animator.transform.parent)
             animator.transform.parent.SendMessage(messageName, _require);
     } else if (sendTo == Option.upwards)
         animator.SendMessageUpwards(messageName, _require);
 }
开发者ID:Turnary-Games,项目名称:Battery-Golem,代码行数:15,代码来源:MessageOnExit.cs

示例2: OnStateUpdate

 public override void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     if (stateInfo.normalizedTime >= 1)
     {
         string message = transitionIn? "TransitionedIn" : "TransitionedOut";
         animator.SendMessage(message);
     }
 }
开发者ID:spriest487,项目名称:spacetrader-unity,代码行数:8,代码来源:ScreenTransitionBehaviour.cs

示例3: OnStateEnter

 // OnStateEnter is called when a transition starts and the state machine starts to evaluate this state
 public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     animator.SendMessage ("StartRecording",SendMessageOptions.DontRequireReceiver);
 }
开发者ID:GenaSG,项目名称:UsefulScripts,代码行数:5,代码来源:RecorderController.cs

示例4: OnStateUpdate

 // OnStateUpdate is called on each Update frame between OnStateEnter and OnStateExit callbacks
 public override void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     animator.SendMessage ("Record",SendMessageOptions.DontRequireReceiver);
 }
开发者ID:GenaSG,项目名称:UsefulScripts,代码行数:5,代码来源:RecorderController.cs


注:本文中的Animator.SendMessage方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。