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C# Animator.GetComponents方法代码示例

本文整理汇总了C#中Animator.GetComponents方法的典型用法代码示例。如果您正苦于以下问题:C# Animator.GetComponents方法的具体用法?C# Animator.GetComponents怎么用?C# Animator.GetComponents使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Animator的用法示例。


在下文中一共展示了Animator.GetComponents方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnStateUpdate

	override public void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
	{
		FootPlacementData lF1 = animator.GetComponents<FootPlacementData>()[0];
		FootPlacementData lF2 = animator.GetComponents<FootPlacementData>()[1];

		//setting up first foot transition time and extra ray dist check
		if (lF1 != null)
		{
			if(stateInfo.normalizedTime  > 0.25f)
			{
				lF1.mExtraRayDistanceCheck = mIdleRayCast;
			}
			else
			{
				lF1.mExtraRayDistanceCheck = 0;
			}
		}

		//setting up second foot transition time and extra ray dist check
		if (lF2 != null)
		{
			if(stateInfo.normalizedTime  > 0.25f)
			{
				lF2.mExtraRayDistanceCheck = mIdleRayCast;
			}
			else
			{
				lF2.mExtraRayDistanceCheck = 0;
			}
		}
	}
开发者ID:Tecaa,项目名称:Configurerer,代码行数:31,代码来源:IdleUpdate.cs

示例2: OnStateUpdate

	public override void OnStateUpdate(Animator animator, AnimatorStateInfo animatorStateInfo, int layerIndex) 
	{

		float lCurrentSpeedFactor = animator.GetFloat("speed");
		float lTime = animatorStateInfo.normalizedTime - Mathf.Floor(animatorStateInfo.normalizedTime);
		float lBlendedTime = 0.5f - 0.25f * lCurrentSpeedFactor;

		FootPlacementData[] lFeet = animator.GetComponents<FootPlacementData>();
		FootPlacementData lFoot;

		//First foot setup start
		if(!lFeet[0].IsLeftFoot)
		{
			lFoot = lFeet[0];
		}
		else
		{
			lFoot = lFeet[1];
		}

		//Setting up transition time
		lFoot.mTransitionTime = 0.15f - (0.1f * lCurrentSpeedFactor);

		//Setting up raycast extra ray dist
		if(lTime < lBlendedTime)
		{
			lFoot.mExtraRayDistanceCheck = 0.7f;
		}
		else
		{
			lFoot.mExtraRayDistanceCheck = -0.2f;
		}
		//First foot setup end


		//Second foot setup start
		if(lFeet[0].IsLeftFoot)
		{
			lFoot = lFeet[0];
		}
		else
		{
			lFoot = lFeet[1];
		}

		//Setting up transition time
		lFoot.mTransitionTime = 0.15f - (0.1f * lCurrentSpeedFactor);

		//Setting up raycast extra ray dist
		if(lTime > 0.5 && lTime < 0.5f + lBlendedTime)
		{
			lFoot.mExtraRayDistanceCheck = 0.7f;
		}
		else
		{
			lFoot.mExtraRayDistanceCheck = -0.2f;
		}
		//Second foot setup end
	}
开发者ID:Tecaa,项目名称:Configurerer,代码行数:59,代码来源:LocomotionUpdate.cs


注:本文中的Animator.GetComponents方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。