本文整理汇总了C++中game_import_t::G2API_CleanGhoul2Models方法的典型用法代码示例。如果您正苦于以下问题:C++ game_import_t::G2API_CleanGhoul2Models方法的具体用法?C++ game_import_t::G2API_CleanGhoul2Models怎么用?C++ game_import_t::G2API_CleanGhoul2Models使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类game_import_t
的用法示例。
在下文中一共展示了game_import_t::G2API_CleanGhoul2Models方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
~CGEntCleaner()
{
for (int i=0; i<MAX_GENTITIES; i++)
{
gi.G2API_CleanGhoul2Models(g_entities[i].ghoul2);
}
}
示例2: ShutdownGame
/*
=================
ShutdownGame
=================
*/
void ShutdownGame( void ) {
gi.Printf ("==== ShutdownGame ====\n");
gi.Printf ("... ICARUS_Shutdown\n");
ICARUS_Shutdown (); //Shut ICARUS down
gi.Printf ("... Reference Tags Cleared\n");
TAG_Init(); //Clear the reference tags
gi.Printf ("... Navigation Data Cleared\n");
NAV_Shutdown();
// write all the client session data so we can get it back
G_WriteSessionData();
/*
Ghoul2 Insert Start
*/
gi.Printf ("... Ghoul2 Models Shutdown\n");
for (int i=0; i<MAX_GENTITIES; i++)
{
gi.G2API_CleanGhoul2Models(g_entities[i].ghoul2);
}
/*
Ghoul2 Insert End
*/
}