本文整理汇总了C++中WldScene::clearSelection方法的典型用法代码示例。如果您正苦于以下问题:C++ WldScene::clearSelection方法的具体用法?C++ WldScene::clearSelection怎么用?C++ WldScene::clearSelection使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WldScene
的用法示例。
在下文中一共展示了WldScene::clearSelection方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: mouseMove
void WLD_ModeFill::mouseMove(QGraphicsSceneMouseEvent *mouseEvent)
{
if(!scene) return;
WldScene *s = dynamic_cast<WldScene *>(scene);
s->clearSelection();
if(mouseEvent->modifiers() & Qt::ControlModifier )
s->setMessageBoxItem(true, mouseEvent->scenePos(),
(s->cursor?
(
QString::number( s->cursor->scenePos().toPoint().x() ) + "x" +
QString::number( s->cursor->scenePos().toPoint().y() )
)
:""));
else
s->setMessageBoxItem(false);
if(s->cursor)
{
s->cursor->setPos( QPointF(s->applyGrid( mouseEvent->scenePos().toPoint()-
QPoint(WldPlacingItems::c_offset_x,
WldPlacingItems::c_offset_y),
WldPlacingItems::gridSz,
WldPlacingItems::gridOffset)));
s->cursor->show();
}
}
示例2: mouseMove
void WLD_ModePlace::mouseMove(QGraphicsSceneMouseEvent *mouseEvent)
{
if(!scene) return;
WldScene *s = qobject_cast<WldScene *>(scene);
s->clearSelection();
if(mouseEvent->modifiers() & Qt::ControlModifier )
s->setMessageBoxItem(true, mouseEvent->scenePos(),
(s->cursor?
(
QString::number( s->cursor->scenePos().toPoint().x() ) + "x" +
QString::number( s->cursor->scenePos().toPoint().y() )
)
:""));
else
s->setMessageBoxItem(false);
if(s->cursor)
{
s->cursor->setPos( QPointF(s->applyGrid( mouseEvent->scenePos().toPoint()-
QPoint(WldPlacingItems::c_offset_x,
WldPlacingItems::c_offset_y),
WldPlacingItems::gridSz,
WldPlacingItems::gridOffset)));
s->cursor->show();
}
if( mouseEvent->buttons() & Qt::LeftButton )
{
s->placeItemUnderCursor();
s->Debugger_updateItemList();
}
}
示例3: mouseMove
void WLD_ModeResize::mouseMove(QGraphicsSceneMouseEvent *mouseEvent)
{
Q_UNUSED(mouseEvent);
if(!scene) return;
WldScene *s = dynamic_cast<WldScene *>(scene);
s->clearSelection();
s->MouseMoveEventOnly = true;
s->mouseMoveEvent(mouseEvent);
dontCallEvent = true;
}
示例4: set
void WLD_ModeResize::set()
{
if(!scene) return;
WldScene *s = dynamic_cast<WldScene *>(scene);
s->clearSelection();
s->resetCursor();
s->unserPointSelector();
s->EraserEnabled=false;
s->PasteFromBuffer=false;
s->DrawMode=true;
s->disableMoveItems=true;
s->_viewPort->setInteractive(true);
s->_viewPort->setCursor(Themes::Cursor(Themes::cursor_resizing));
s->_viewPort->setDragMode(QGraphicsView::NoDrag);
}
示例5: keyRelease
void WLD_ModeSelect::keyRelease(QKeyEvent *keyEvent)
{
if(!scene) return;
WldScene *s = dynamic_cast<WldScene *>(scene);
switch(keyEvent->key())
{
case (Qt::Key_Delete): //Delete action
s->removeSelectedWldItems();
break;
case (Qt::Key_Escape):
if(!s->mouseMoved)
s->clearSelection();
break;
default:
break;
}
}
示例6: set
void WLD_ModeHand::set()
{
if(!scene) return;
WldScene *s = dynamic_cast<WldScene *>(scene);
s->clearSelection();
s->resetCursor();
s->resetResizers();
s->m_pointSelector.unserPointSelector();
s->m_eraserIsEnabled=false;
s->m_pastingMode=false;
s->m_busyMode=false;
s->m_disableMoveItems=false;
s->m_viewPort->setCursor(Qt::ArrowCursor);
s->m_viewPort->setInteractive(false);
s->m_viewPort->setDragMode(QGraphicsView::ScrollHandDrag);
}
示例7: set
void WLD_ModeErase::set()
{
if(!scene) return;
WldScene *s = dynamic_cast<WldScene *>(scene);
s->clearSelection();
s->resetCursor();
s->resetResizers();
s->m_pointSelector.unserPointSelector();
s->m_eraserIsEnabled=false;
s->m_pastingMode=false;
s->m_busyMode=false;
s->m_disableMoveItems=false;
s->m_viewPort->setInteractive(true);
s->m_viewPort->setCursor(Themes::Cursor(Themes::cursor_erasing));
s->m_viewPort->setDragMode(QGraphicsView::RubberBandDrag);
}
示例8: set
void WLD_ModeFill::set()
{
if(!scene) return;
WldScene *s = dynamic_cast<WldScene *>(scene);
s->clearSelection();
s->resetResizers();
s->EraserEnabled=false;
s->PasteFromBuffer=false;
s->DrawMode=true;
s->disableMoveItems=false;
s->_viewPort->setInteractive(true);
s->_viewPort->setCursor(Themes::Cursor(Themes::cursor_flood_fill));
s->_viewPort->setDragMode(QGraphicsView::NoDrag);
s->_viewPort->setRenderHint(QPainter::Antialiasing, true);
s->_viewPort->viewport()->setMouseTracking(true);
}