本文整理汇总了C++中Universe::add方法的典型用法代码示例。如果您正苦于以下问题:C++ Universe::add方法的具体用法?C++ Universe::add怎么用?C++ Universe::add使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Universe
的用法示例。
在下文中一共展示了Universe::add方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: getPosition
TEST_F(UniverseTest, ObjectsInProximity)
{
const Position CENTER{ 0, 0, 0 };
Universe universe;
auto ship1 = std::make_shared<Common::Game::Object::ShipMock>();
EXPECT_CALL(*ship1, getPosition()).WillOnce(Return(Position(0, 0, 0)));
EXPECT_CALL(*ship1, getId()).Times(AtLeast(1)).WillRepeatedly(Return(1));
universe.add(ship1);
auto ship2 = std::make_shared<Common::Game::Object::ShipMock>();
EXPECT_CALL(*ship2, getPosition()).WillOnce(Return(Position(0, 100, 0)));
EXPECT_CALL(*ship2, getId()).Times(AtLeast(1)).WillRepeatedly(Return(2));
universe.add(ship2);
auto ship3 = std::make_shared<Common::Game::Object::ShipMock>();
EXPECT_CALL(*ship3, getPosition()).WillOnce(Return(Position(0, 1000, 0)));
EXPECT_CALL(*ship3, getId()).Times(AtLeast(1)).WillRepeatedly(Return(3));
universe.add(ship3);
ObjectsVisitorCallbackMock callbackMock;
EXPECT_CALL(callbackMock, call(Ref(*ship1)));
EXPECT_CALL(callbackMock, call(Ref(*ship2)));
universe.objectsInProximity(CENTER, 500, std::ref(callbackMock));
}