本文整理汇总了C++中Universe::Name方法的典型用法代码示例。如果您正苦于以下问题:C++ Universe::Name方法的具体用法?C++ Universe::Name怎么用?C++ Universe::Name使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Universe
的用法示例。
在下文中一共展示了Universe::Name方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: testSetUniverseName
/*
* Check the SetUniverseName method works
*/
void OlaServerServiceImplTest::testSetUniverseName() {
UniverseStore store(NULL, NULL);
OlaServerServiceImpl impl(&store,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
m_uid);
OlaClientService service(NULL, &impl);
unsigned int universe_id = 0;
string universe_name = "test 1";
string universe_name2 = "test 1-2";
GenericAckCheck<SetUniverseNameCheck> ack_check;
GenericMissingUniverseCheck<SetUniverseNameCheck, ola::proto::Ack>
missing_universe_check;
// Check we get an error for a missing universe
CallSetUniverseName(&service, universe_id, universe_name,
missing_universe_check);
Universe *universe = store.GetUniverse(universe_id);
OLA_ASSERT_FALSE(universe);
// Check SetUniverseName works on an existing univserse
universe = store.GetUniverseOrCreate(universe_id);
CallSetUniverseName(&service, universe_id, universe_name, ack_check);
OLA_ASSERT_EQ(universe_name, universe->Name());
// Run it again with a new name
CallSetUniverseName(&service, universe_id, universe_name2, ack_check);
OLA_ASSERT_EQ(universe_name2, universe->Name());
}
示例2: testLifecycle
/*
* Test that we can create universes and save their settings
*/
void UniverseTest::testLifecycle() {
Universe *universe = m_store->GetUniverse(TEST_UNIVERSE);
OLA_ASSERT_FALSE(universe);
universe = m_store->GetUniverseOrCreate(TEST_UNIVERSE);
OLA_ASSERT(universe);
OLA_ASSERT_EQ(TEST_UNIVERSE, universe->UniverseId());
OLA_ASSERT_EQ((unsigned int) 1, m_store->UniverseCount());
OLA_ASSERT_EQ(Universe::MERGE_LTP, universe->MergeMode());
OLA_ASSERT_FALSE(universe->IsActive());
string universe_name = "New Name";
universe->SetName(universe_name);
universe->SetMergeMode(Universe::MERGE_HTP);
OLA_ASSERT_EQ(universe_name, universe->Name());
OLA_ASSERT_EQ(Universe::MERGE_HTP, universe->MergeMode());
// delete it
m_store->AddUniverseGarbageCollection(universe);
m_store->GarbageCollectUniverses();
OLA_ASSERT_EQ((unsigned int) 0, m_store->UniverseCount());
universe = m_store->GetUniverse(TEST_UNIVERSE);
OLA_ASSERT_FALSE(universe);
// now re-create it
universe = m_store->GetUniverseOrCreate(TEST_UNIVERSE);
OLA_ASSERT(universe);
OLA_ASSERT_EQ((unsigned int) 1, m_store->UniverseCount());
OLA_ASSERT_EQ(TEST_UNIVERSE, universe->UniverseId());
OLA_ASSERT_EQ(universe_name, universe->Name());
OLA_ASSERT_EQ(Universe::MERGE_HTP, universe->MergeMode());
m_store->DeleteAll();
OLA_ASSERT_EQ((unsigned int) 0, m_store->UniverseCount());
}
示例3: GetUniverseInfo
/*
* Returns information on the active universes.
*/
void OlaServerServiceImpl::GetUniverseInfo(
RpcController* controller,
const OptionalUniverseRequest* request,
UniverseInfoReply* response,
ola::rpc::RpcService::CompletionCallback* done) {
ClosureRunner runner(done);
UniverseInfo *universe_info;
if (request->has_universe()) {
// return info for a single universe
Universe *universe = m_universe_store->GetUniverse(request->universe());
if (!universe)
return MissingUniverseError(controller);
universe_info = response->add_universe();
universe_info->set_universe(universe->UniverseId());
universe_info->set_name(universe->Name());
universe_info->set_merge_mode(universe->MergeMode() == Universe::MERGE_HTP
? ola::proto::HTP: ola::proto::LTP);
universe_info->set_input_port_count(universe->InputPortCount());
universe_info->set_output_port_count(universe->OutputPortCount());
universe_info->set_rdm_devices(universe->UIDCount());
} else {
// return all
vector<Universe*> uni_list;
m_universe_store->GetList(&uni_list);
vector<Universe*>::const_iterator iter;
for (iter = uni_list.begin(); iter != uni_list.end(); ++iter) {
universe_info = response->add_universe();
universe_info->set_universe((*iter)->UniverseId());
universe_info->set_name((*iter)->Name());
universe_info->set_merge_mode((*iter)->MergeMode() == Universe::MERGE_HTP
? ola::proto::HTP: ola::proto::LTP);
universe_info->set_input_port_count((*iter)->InputPortCount());
universe_info->set_output_port_count((*iter)->OutputPortCount());
universe_info->set_rdm_devices((*iter)->UIDCount());
}
}
}