当前位置: 首页>>代码示例>>C++>>正文


C++ Universe::SetName方法代码示例

本文整理汇总了C++中Universe::SetName方法的典型用法代码示例。如果您正苦于以下问题:C++ Universe::SetName方法的具体用法?C++ Universe::SetName怎么用?C++ Universe::SetName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Universe的用法示例。


在下文中一共展示了Universe::SetName方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: SetUniverseName

/*
 * Sets the name of a universe
 */
void OlaServerServiceImpl::SetUniverseName(
    RpcController* controller,
    const UniverseNameRequest* request,
    Ack*,
    google::protobuf::Closure* done) {
  ClosureRunner runner(done);
  Universe *universe = m_universe_store->GetUniverse(request->universe());
  if (!universe)
    return MissingUniverseError(controller);

  universe->SetName(request->name());
}
开发者ID:Siliconsoul,项目名称:ola,代码行数:15,代码来源:OlaServerServiceImpl.cpp

示例2: SetUniverseName

/*
 * Sets the name of a universe
 */
void OlaServerServiceImpl::SetUniverseName(
    RpcController* controller,
    const UniverseNameRequest* request,
    Ack*,
    ola::rpc::RpcService::CompletionCallback* done) {
  ClosureRunner runner(done);
  Universe *universe = m_universe_store->GetUniverse(request->universe());
  if (!universe)
    return MissingUniverseError(controller);

  universe->SetName(request->name());
}
开发者ID:basileus,项目名称:ola,代码行数:15,代码来源:OlaServerServiceImpl.cpp

示例3: testLifecycle

/*
 * Test that we can create universes and save their settings
 */
void UniverseTest::testLifecycle() {
  Universe *universe = m_store->GetUniverse(TEST_UNIVERSE);
  OLA_ASSERT_FALSE(universe);

  universe = m_store->GetUniverseOrCreate(TEST_UNIVERSE);
  OLA_ASSERT(universe);
  OLA_ASSERT_EQ(TEST_UNIVERSE, universe->UniverseId());
  OLA_ASSERT_EQ((unsigned int) 1, m_store->UniverseCount());
  OLA_ASSERT_EQ(Universe::MERGE_LTP, universe->MergeMode());
  OLA_ASSERT_FALSE(universe->IsActive());

  string universe_name = "New Name";
  universe->SetName(universe_name);
  universe->SetMergeMode(Universe::MERGE_HTP);

  OLA_ASSERT_EQ(universe_name, universe->Name());
  OLA_ASSERT_EQ(Universe::MERGE_HTP, universe->MergeMode());

  // delete it
  m_store->AddUniverseGarbageCollection(universe);
  m_store->GarbageCollectUniverses();
  OLA_ASSERT_EQ((unsigned int) 0, m_store->UniverseCount());
  universe = m_store->GetUniverse(TEST_UNIVERSE);
  OLA_ASSERT_FALSE(universe);

  // now re-create it
  universe = m_store->GetUniverseOrCreate(TEST_UNIVERSE);
  OLA_ASSERT(universe);
  OLA_ASSERT_EQ((unsigned int) 1, m_store->UniverseCount());
  OLA_ASSERT_EQ(TEST_UNIVERSE, universe->UniverseId());
  OLA_ASSERT_EQ(universe_name, universe->Name());
  OLA_ASSERT_EQ(Universe::MERGE_HTP, universe->MergeMode());

  m_store->DeleteAll();
  OLA_ASSERT_EQ((unsigned int) 0, m_store->UniverseCount());
}
开发者ID:NextGenIntelligence,项目名称:ola,代码行数:39,代码来源:UniverseTest.cpp


注:本文中的Universe::SetName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。