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C++ Movement::set_suspended方法代码示例

本文整理汇总了C++中Movement::set_suspended方法的典型用法代码示例。如果您正苦于以下问题:C++ Movement::set_suspended方法的具体用法?C++ Movement::set_suspended怎么用?C++ Movement::set_suspended使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Movement的用法示例。


在下文中一共展示了Movement::set_suspended方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: set_suspended

/**
 * \brief Suspends or resumes the animation.
 *
 * Nothing is done if the parameter specified does not change.
 *
 * \param suspended true to suspend the animation, false to resume it
 */
void Sprite::set_suspended(bool suspended) {

  if (suspended != this->suspended && !ignore_suspend) {
    this->suspended = suspended;

    // compte next_frame_date if the animation is being resumed
    if (!suspended) {
      uint32_t now = System::now();
      next_frame_date = now + get_frame_delay();
      blink_next_change_date = now;
    }
    else {
      blink_is_sprite_visible = true;
    }

    // Also suspend or resumed the transition effect and the movement if any.
    Transition* transition = get_transition();
    if (transition != NULL) {
      transition->set_suspended(suspended);
    }

    Movement* movement = get_movement();
    if (movement != NULL) {
      movement->set_suspended(suspended);
    }
  }
}
开发者ID:Arvek,项目名称:SOLARME,代码行数:34,代码来源:Sprite.cpp

示例2: create_movement_handle

/**
 * @brief Makes a movement accessible from the script.
 *
 * If the movement is already accessible from this script,
 * this function returns the already known handle.
 *
 * @param movement the movement to make accessible
 * @return a handle that can be used by scripts to refer to this movement
 */
int Script::create_movement_handle(Movement &movement) {

  int handle = movement.get_unique_id();
  if (movements.find(handle) == movements.end()) {
    movements[handle] = &movement;
    unassigned_movements[handle] = &movement;
    movement.set_suspended(true); // suspended until it is assigned to an object
  }

  return handle;
}
开发者ID:AlanTR,项目名称:solarus,代码行数:20,代码来源:Script.cpp


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