本文整理汇总了C++中ManagedReference::addTo方法的典型用法代码示例。如果您正苦于以下问题:C++ ManagedReference::addTo方法的具体用法?C++ ManagedReference::addTo怎么用?C++ ManagedReference::addTo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ManagedReference
的用法示例。
在下文中一共展示了ManagedReference::addTo方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: sendMaintenanceTransferBox
void DroidMaintenanceSessionImplementation::sendMaintenanceTransferBox(){
// add result
if (selectedStructure == NULL) {
cancelSession();
return;
}
ManagedReference<CreatureObject*> creature = this->player.get();
ManagedReference<DroidMaintenanceModuleDataComponent*> module = this->maintModule.get();
// create transfer box
ManagedReference<SuiTransferBox*> sui = new SuiTransferBox(creature,SuiWindowType::DROID_ADD_STRUCTURE_AMOUNT);
sui->setCallback(new DroidMaintenanceSessionAddCreditsSuiCallback(creature->getZoneServer()));
sui->setPromptTitle("@pet/droid_modules:droid_maint_amount_title"); //Select Amount
bool offplanet = false;
if (selectedStructure->getZone()->getZoneName() != creature->getZone()->getZoneName())
offplanet = true;
StringBuffer promptText = "@pet/droid_modules:droid_maint_amount_prompt \[email protected]_structure:current_maint_pool "+ String::valueOf(selectedStructure->getSurplusMaintenance())+"cr";
selectedFees = 0;
if (offplanet) {
PlanetManager* planetManager = creature->getZone()->getPlanetManager();
if (planetManager == NULL) {
return;
}
int fee = planetManager->getTravelFare(selectedStructure->getZone()->getZoneName(),creature->getZone()->getZoneName());
selectedFees = fee;
promptText << "\[email protected]/droid_modules:droid_maint_diff_planet_prefix " << fee << " @pet/droid_modules:droid_maint_diff_planet_suffix \n";
}
sui->setPromptText(promptText.toString());
// check for off planet, it has a fee
sui->addFrom("@player_structure:total_funds",String::valueOf(availableCredits),String::valueOf(availableCredits), "1");
sui->addTo("@player_structure:to_pay", "0", "0", "1");
creature->getPlayerObject()->addSuiBox(sui);
creature->sendMessage(sui->generateMessage());
}
开发者ID:Chilastra-Reborn,项目名称:Chilastra-source-code,代码行数:33,代码来源:DroidMaintenanceSessionImplementation.cpp
示例2: handleStructureAddEnergy
void InstallationObjectImplementation::handleStructureAddEnergy(CreatureObject* player) {
try {
StringBuffer sstext, ssTotalEnergy;
ManagedReference<SuiTransferBox*> energyBox = new SuiTransferBox(player, SuiWindowType::STRUCTURE_ADD_ENERGY);
energyBox->setUsingObject(_this.get());
energyBox->setPromptTitle("@player_structure:add_power");
sstext << "@player_structure:select_power_amount"
<<"\n\[email protected]_structure:current_power_value " << (int) surplusPower;
energyBox->setPromptText(sstext.toString());
ResourceManager* resourceManager = getZoneServer()->getResourceManager();
ssTotalEnergy << resourceManager->getAvailablePowerFromPlayer(player);
energyBox->addFrom("@player_structure:total_energy", ssTotalEnergy.toString(), ssTotalEnergy.toString(), "1");
energyBox->addTo("@player_structure:to_deposit", "0", "0", "1");
energyBox->setCallback(new InsertPowerSuiCallback(server->getZoneServer()));
player->getPlayerObject()->addSuiBox(energyBox);
player->sendMessage(energyBox->generateMessage());
} catch (Exception& e) {
e.printStackTrace();
error("unreported exception in InstallationObjectImplementation::handleStructureAddEnergy");
}
}
示例3: sendTransferBox
void SuiManager::sendTransferBox(SceneObject* usingObject, SceneObject* player, const String& title, const String& text, LuaObject& optionsAddFrom, LuaObject& optionsAddTo, const String& screenplay, const String& callback) {
if (usingObject == NULL)
return;
if (player == NULL || !player->isCreatureObject())
return;
CreatureObject* creature = cast<CreatureObject*>(player);
PlayerObject* playerObject = creature->getPlayerObject();
if (playerObject != NULL) {
ManagedReference<SuiTransferBox*> box = NULL;
box = new SuiTransferBox(creature, 0x00);
if(optionsAddFrom.isValidTable()){
String optionAddFromTextString = optionsAddFrom.getStringAt(1);
String optionAddFromStartingString = optionsAddFrom.getStringAt(2);
String optionAddFromRatioString = optionsAddFrom.getStringAt(3);
box->addFrom(optionAddFromTextString,
optionAddFromStartingString,
optionAddFromStartingString, optionAddFromRatioString);
optionsAddFrom.pop();
}
if(optionsAddTo.isValidTable()){
String optionAddToTextString = optionsAddTo.getStringAt(1);
String optionAddToStartingString = optionsAddTo.getStringAt(2);
String optionAddToRatioString = optionsAddTo.getStringAt(3);
box->addTo(optionAddToTextString,
optionAddToStartingString,
optionAddToStartingString, optionAddToRatioString);
optionsAddTo.pop();
}
box->setCallback(new LuaSuiCallback(creature->getZoneServer(), screenplay, callback));
box->setPromptTitle(title);
box->setPromptText(text);
box->setUsingObject(usingObject);
box->setForceCloseDistance(32.f);
creature->sendMessage(box->generateMessage());
playerObject->addSuiBox(box);
}
}
示例4: promptPayMaintenance
void StructureManager::promptPayMaintenance(StructureObject* structure,
CreatureObject* creature, SceneObject* terminal) {
int availableCredits = creature->getCashCredits();
if (availableCredits <= 0) {
creature->sendSystemMessage("@player_structure:no_money"); //You do not have any money to pay maintenance.
return;
}
ManagedReference<PlayerObject*> ghost = creature->getPlayerObject();
if (ghost == NULL)
return;
//Get the most up to date maintenance count.
structure->updateStructureStatus();
int surplusMaintenance = (int) floor(
(float) structure->getSurplusMaintenance());
ManagedReference<SuiTransferBox*> sui = new SuiTransferBox(creature,
SuiWindowType::STRUCTURE_MANAGE_MAINTENANCE);
sui->setCallback(new StructurePayMaintenanceSuiCallback(server));
sui->setPromptTitle("@player_structure:select_amount"); //Select Amount
sui->setUsingObject(structure);
sui->setPromptText(
"@player_structure:select_maint_amount \[email protected]_structure:current_maint_pool "
+ String::valueOf(surplusMaintenance));
sui->addFrom("@player_structure:total_funds",
String::valueOf(availableCredits),
String::valueOf(availableCredits), "1");
sui->addTo("@player_structure:to_pay", "0", "0", "1");
ghost->addSuiBox(sui);
creature->sendMessage(sui->generateMessage());
}