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C++ Joint::getGenCoord方法代码示例

本文整理汇总了C++中Joint::getGenCoord方法的典型用法代码示例。如果您正苦于以下问题:C++ Joint::getGenCoord方法的具体用法?C++ Joint::getGenCoord怎么用?C++ Joint::getGenCoord使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Joint的用法示例。


在下文中一共展示了Joint::getGenCoord方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: if

/// Add a DOF to a given joint
Joint* create1DOFJoint(BodyNode* parent, BodyNode* child, double val, double min, double max, int type) {

    // Create the transformation based on the type
    Joint* newJoint = NULL;
    if(type == DOF_X)
        newJoint = new PrismaticJoint(parent, child, Eigen::Vector3d(1.0, 0.0, 0.0));
    else if(type == DOF_Y)
        newJoint = new PrismaticJoint(parent, child, Eigen::Vector3d(0.0, 1.0, 0.0));
    else if(type == DOF_Z)
        newJoint = new PrismaticJoint(parent, child, Eigen::Vector3d(0.0, 0.0, 1.0));
    else if(type == DOF_YAW)
        newJoint = new RevoluteJoint(parent, child, Eigen::Vector3d(0.0, 0.0, 1.0));
    else if(type == DOF_PITCH)
        newJoint = new RevoluteJoint(parent, child, Eigen::Vector3d(0.0, 1.0, 0.0));
    else if(type == DOF_ROLL)
        newJoint = new RevoluteJoint(parent, child, Eigen::Vector3d(1.0, 0.0, 0.0));
    // Add the transformation to the joint, set the min/max values and set it to the skeleton
    newJoint->getGenCoord(0)->set_q(val);
    newJoint->getGenCoord(0)->set_qMin(min);
    newJoint->getGenCoord(0)->set_qMax(max);

    return newJoint;
}
开发者ID:sonyomega,项目名称:dart,代码行数:24,代码来源:Main.cpp

示例2: testImpulseBasedDynamics

//==============================================================================
void DynamicsTest::testImpulseBasedDynamics(const std::string& _fileName)
{
  using namespace std;
  using namespace Eigen;
  using namespace dart;
  using namespace math;
  using namespace dynamics;
  using namespace simulation;
  using namespace utils;

  //---------------------------- Settings --------------------------------------
  // Number of random state tests for each skeletons
#ifndef NDEBUG  // Debug mode
  int nRandomItr = 1;
#else
  int nRandomItr = 100;
#endif

  // Lower and upper bound of configuration for system
  double lb = -1.5 * DART_PI;
  double ub =  1.5 * DART_PI;

  simulation::World* myWorld = NULL;

  //----------------------------- Tests ----------------------------------------
  // Check whether multiplication of mass matrix and its inverse is identity
  // matrix.
  myWorld = utils::SkelParser::readWorld(_fileName);
  EXPECT_TRUE(myWorld != NULL);

  for (int i = 0; i < myWorld->getNumSkeletons(); ++i)
  {
    dynamics::Skeleton* skel = myWorld->getSkeleton(i);

    int dof            = skel->getNumGenCoords();
//    int nBodyNodes     = skel->getNumBodyNodes();

    if (dof == 0 || !skel->isMobile())
    {
      dtdbg << "Skeleton [" << skel->getName() << "] is skipped since it has "
            << "0 DOF or is immobile." << endl;
      continue;
    }

    for (int j = 0; j < nRandomItr; ++j)
    {
      // Set random configurations
      for (int k = 0; k < skel->getNumBodyNodes(); ++k)
      {
        BodyNode* body     = skel->getBodyNode(k);
        Joint*    joint    = body->getParentJoint();
        int       localDof = joint->getNumGenCoords();

        for (int l = 0; l < localDof; ++l)
        {
          double lbRP = joint->getGenCoord(l)->getPosMin();
          double ubRP = joint->getGenCoord(l)->getPosMax();
          if (lbRP < -DART_PI)
            lbRP = -DART_PI;
          if (ubRP > DART_PI)
            ubRP = DART_PI;
          joint->setConfig(l, random(lbRP, ubRP), true, false, false);
        }
      }
      skel->setConfigs(VectorXd::Zero(dof));

      // TODO(JS): Just clear what should be
      skel->clearExternalForces();
      skel->clearConstraintImpulses();

      // Set random impulses
      VectorXd impulses = VectorXd::Zero(dof);
      for (size_t k = 0; k < impulses.size(); ++k)
        impulses[k] = random(lb, ub);
      skel->setConstraintImpulses(impulses);

      // Compute impulse-based forward dynamics
      skel->computeImpulseForwardDynamics();

      // Compare resultant velocity change and invM * impulses
      VectorXd deltaVel1 = skel->getVelsChange();
      MatrixXd invM = skel->getInvMassMatrix();
      VectorXd deltaVel2 = invM * impulses;

      EXPECT_TRUE(equals(deltaVel1, deltaVel2, 1e-6));
      if (!equals(deltaVel1, deltaVel2, 1e-6))
      {
        cout << "deltaVel1: " << deltaVel1.transpose()  << endl;
        cout << "deltaVel2: " << deltaVel2.transpose() << endl;
      }
    }
  }

  delete myWorld;
}
开发者ID:jslee02,项目名称:dart,代码行数:96,代码来源:testDynamics.cpp

示例3: centerOfMass

//==============================================================================
void DynamicsTest::centerOfMass(const std::string& _fileName)
{
  using namespace std;
  using namespace Eigen;
  using namespace dart;
  using namespace math;
  using namespace dynamics;
  using namespace simulation;
  using namespace utils;

  //---------------------------- Settings --------------------------------------
  // Number of random state tests for each skeletons
#ifndef NDEBUG  // Debug mode
  int nRandomItr = 10;
#else
  int nRandomItr = 100;
#endif

  // Lower and upper bound of configuration for system
  double lb = -1.5 * DART_PI;
  double ub =  1.5 * DART_PI;

  // Lower and upper bound of joint damping and stiffness
  double lbD =  0.0;
  double ubD = 10.0;
  double lbK =  0.0;
  double ubK = 10.0;

  simulation::World* myWorld = NULL;

  //----------------------------- Tests ----------------------------------------
  // Check whether multiplication of mass matrix and its inverse is identity
  // matrix.
  myWorld = utils::SkelParser::readWorld(_fileName);
  EXPECT_TRUE(myWorld != NULL);

  for (int i = 0; i < myWorld->getNumSkeletons(); ++i)
  {
    dynamics::Skeleton* skel = myWorld->getSkeleton(i);

    int dof            = skel->getNumGenCoords();
//    int nBodyNodes     = skel->getNumBodyNodes();

    if (dof == 0)
    {
      dtmsg << "Skeleton [" << skel->getName() << "] is skipped since it has "
            << "0 DOF." << endl;
      continue;
    }

    for (int j = 0; j < nRandomItr; ++j)
    {
      // Random joint stiffness and damping coefficient
      for (int k = 0; k < skel->getNumBodyNodes(); ++k)
      {
        BodyNode* body     = skel->getBodyNode(k);
        Joint*    joint    = body->getParentJoint();
        int       localDof = joint->getNumGenCoords();

        for (int l = 0; l < localDof; ++l)
        {
          joint->setDampingCoefficient(l, random(lbD,  ubD));
          joint->setSpringStiffness   (l, random(lbK,  ubK));

          double lbRP = joint->getGenCoord(l)->getPosMin();
          double ubRP = joint->getGenCoord(l)->getPosMax();
          if (lbRP < -DART_PI)
            lbRP = -DART_PI;
          if (ubRP > DART_PI)
            ubRP = DART_PI;
          joint->setRestPosition      (l, random(lbRP, ubRP));
        }
      }

      // Set random states
      VectorXd x = skel->getState();
      for (int k = 0; k < x.size(); ++k)
        x[k] = random(lb, ub);
      skel->setState(x, true, true, false);

      VectorXd tau = skel->getGenForces();
      for (int k = 0; k < tau.size(); ++k)
        tau[k] = random(lb, ub);
      skel->setGenForces(tau);

      skel->computeForwardDynamics();

      VectorXd q  = skel->getConfigs();
      VectorXd dq = skel->getGenVels();
      VectorXd ddq = skel->getGenAccs();

      VectorXd com   = skel->getWorldCOM();
      VectorXd dcom  = skel->getWorldCOMVelocity();
      VectorXd ddcom = skel->getWorldCOMAcceleration();

      MatrixXd comJ  = skel->getWorldCOMJacobian();
      MatrixXd comdJ = skel->getWorldCOMJacobianTimeDeriv();

      VectorXd dcom2  = comJ * dq;
//.........这里部分代码省略.........
开发者ID:jslee02,项目名称:dart,代码行数:101,代码来源:testDynamics.cpp

示例4: compareEquationsOfMotion

//==============================================================================
void DynamicsTest::compareEquationsOfMotion(const std::string& _fileName)
{
  using namespace std;
  using namespace Eigen;
  using namespace dart;
  using namespace math;
  using namespace dynamics;
  using namespace simulation;
  using namespace utils;

  //---------------------------- Settings --------------------------------------
  // Number of random state tests for each skeletons
#ifndef NDEBUG  // Debug mode
  int nRandomItr = 5;
#else
  int nRandomItr = 100;
#endif

  // Lower and upper bound of configuration for system
  double lb = -1.0 * DART_PI;
  double ub =  1.0 * DART_PI;

  // Lower and upper bound of joint damping and stiffness
  double lbD =  0.0;
  double ubD = 10.0;
  double lbK =  0.0;
  double ubK = 10.0;

  simulation::World* myWorld = NULL;

  //----------------------------- Tests ----------------------------------------
  // Check whether multiplication of mass matrix and its inverse is identity
  // matrix.
  myWorld = utils::SkelParser::readWorld(_fileName);
  EXPECT_TRUE(myWorld != NULL);

  for (int i = 0; i < myWorld->getNumSkeletons(); ++i)
  {
    dynamics::Skeleton* skel = myWorld->getSkeleton(i);

    int dof            = skel->getNumGenCoords();
//    int nBodyNodes     = skel->getNumBodyNodes();

    if (dof == 0)
    {
      dtmsg << "Skeleton [" << skel->getName() << "] is skipped since it has "
            << "0 DOF." << endl;
      continue;
    }

    for (int j = 0; j < nRandomItr; ++j)
    {
      // Random joint stiffness and damping coefficient
      for (int k = 0; k < skel->getNumBodyNodes(); ++k)
      {
        BodyNode* body     = skel->getBodyNode(k);
        Joint*    joint    = body->getParentJoint();
        int       localDof = joint->getNumGenCoords();

        for (int l = 0; l < localDof; ++l)
        {
          joint->setDampingCoefficient(l, random(lbD,  ubD));
          joint->setSpringStiffness   (l, random(lbK,  ubK));

          double lbRP = joint->getGenCoord(l)->getPosMin();
          double ubRP = joint->getGenCoord(l)->getPosMax();
          if (lbRP < -DART_PI)
            lbRP = -DART_PI;
          if (ubRP > DART_PI)
            ubRP = DART_PI;
          joint->setRestPosition      (l, random(lbRP, ubRP));
        }
      }

      // Set random states
      VectorXd x = skel->getState();
      for (int k = 0; k < x.size(); ++k)
        x[k] = random(lb, ub);
      skel->setState(x, true, true, false);

      //------------------------ Mass Matrix Test ----------------------------
      // Get matrices
      MatrixXd M      = skel->getMassMatrix();
      MatrixXd M2     = getMassMatrix(skel);
      MatrixXd InvM   = skel->getInvMassMatrix();
      MatrixXd M_InvM = M * InvM;
      MatrixXd InvM_M = InvM * M;

      MatrixXd AugM         = skel->getAugMassMatrix();
      MatrixXd AugM2        = getAugMassMatrix(skel);
      MatrixXd InvAugM      = skel->getInvAugMassMatrix();
      MatrixXd AugM_InvAugM = AugM * InvAugM;
      MatrixXd InvAugM_AugM = InvAugM * AugM;

      MatrixXd I        = MatrixXd::Identity(dof, dof);

      // Check if the number of generalized coordinates and dimension of mass
      // matrix are same.
      EXPECT_EQ(M.rows(), dof);
//.........这里部分代码省略.........
开发者ID:jslee02,项目名称:dart,代码行数:101,代码来源:testDynamics.cpp


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