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C++ IDirect3DDevice9::SetPixelShaderConstantF方法代码示例

本文整理汇总了C++中IDirect3DDevice9::SetPixelShaderConstantF方法的典型用法代码示例。如果您正苦于以下问题:C++ IDirect3DDevice9::SetPixelShaderConstantF方法的具体用法?C++ IDirect3DDevice9::SetPixelShaderConstantF怎么用?C++ IDirect3DDevice9::SetPixelShaderConstantF使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IDirect3DDevice9的用法示例。


在下文中一共展示了IDirect3DDevice9::SetPixelShaderConstantF方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Enable

//----------------------------------------------------------------------------
void PdrPixelShader::Enable (Renderer* renderer, const PixelShader* pshader,
                             const ShaderParameters* parameters)
{
    IDirect3DDevice9* device = renderer->mData->mDevice;

    // Enable the buffer by setting the state.
    HRESULT hr = device->SetPixelShader(mShader);
    assertion(hr == D3D_OK, "Failed to enable pixel shader: %s\n",
              DXGetErrorString(hr));

    // Set the shader constants.
    int profile = PixelShader::GetProfile();
    const int numConstants = pshader->GetNumConstants();
    int i;
    for (i = 0; i < numConstants; ++i)
    {
        hr = device->SetPixelShaderConstantF(
                 pshader->GetBaseRegister(profile, i),
                 parameters->GetConstant(i)->GetData(),
                 pshader->GetNumRegistersUsed(i));
        assertion(hr == D3D_OK, "Failed to set shader constant: %s\n",
                  DXGetErrorString(hr));
    }

    SetSamplerState(renderer, pshader, profile, parameters,
                    renderer->mData->mMaxPShaderImages, 0,
                    renderer->mData->mCurrentPSState);
}
开发者ID:rasslingcats,项目名称:calico,代码行数:29,代码来源:Wm5Dx9PixelShader.cpp

示例2: sizeof

void StateManager9::setShaderConstants()
{
    if (!mDxUniformsDirty)
        return;

    IDirect3DDevice9 *device = mRenderer9->getDevice();
    device->SetVertexShaderConstantF(0, reinterpret_cast<float *>(&mVertexConstants),
                                     sizeof(dx_VertexConstants) / sizeof(float[4]));
    device->SetPixelShaderConstantF(0, reinterpret_cast<float *>(&mPixelConstants),
                                    sizeof(dx_PixelConstants) / sizeof(float[4]));
    mDxUniformsDirty = false;
}
开发者ID:Crawping,项目名称:chromium_extract,代码行数:12,代码来源:StateManager9.cpp

示例3: saveState

void Blit::saveState()
{
    IDirect3DDevice9 *device = getDevice();

    HRESULT hr;

    device->GetDepthStencilSurface(&mSavedDepthStencil);
    device->GetRenderTarget(0, &mSavedRenderTarget);

    if (mSavedStateBlock == NULL)
    {
        hr = device->BeginStateBlock();
        ASSERT(SUCCEEDED(hr) || hr == D3DERR_OUTOFVIDEOMEMORY || hr == E_OUTOFMEMORY);

        setCommonBlitState();

        static const float dummyConst[4] = { 0, 0, 0, 0 };

        device->SetVertexShader(NULL);
        device->SetVertexShaderConstantF(0, dummyConst, 1);
        device->SetPixelShader(NULL);
        device->SetPixelShaderConstantF(0, dummyConst, 1);

        D3DVIEWPORT9 dummyVp;
        dummyVp.X = 0;
        dummyVp.Y = 0;
        dummyVp.Width = 1;
        dummyVp.Height = 1;
        dummyVp.MinZ = 0;
        dummyVp.MaxZ = 1;

        device->SetViewport(&dummyVp);

        device->SetTexture(0, NULL);

        device->SetStreamSource(0, mQuadVertexBuffer, 0, 0);

        device->SetVertexDeclaration(mQuadVertexDeclaration);

        hr = device->EndStateBlock(&mSavedStateBlock);
        ASSERT(SUCCEEDED(hr) || hr == D3DERR_OUTOFVIDEOMEMORY || hr == E_OUTOFMEMORY);
    }

    ASSERT(mSavedStateBlock != NULL);

    if (mSavedStateBlock != NULL)
    {
        hr = mSavedStateBlock->Capture();
        ASSERT(SUCCEEDED(hr));
    }
}
开发者ID:smoogipooo,项目名称:angle-fullscreen,代码行数:51,代码来源:Blit.cpp

示例4: GPUAssert

 void GPUContextDX9::bindConstant( size_t inIndex, const float4& inValue )
 {
   HRESULT result = _device->SetPixelShaderConstantF( inIndex, (const float*)&inValue, 1 );
   GPUAssert( !FAILED(result), "SetPixelShaderConstantF failed" );
 }
开发者ID:darwin,项目名称:inferno,代码行数:5,代码来源:dx9runtime.cpp


注:本文中的IDirect3DDevice9::SetPixelShaderConstantF方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。