本文整理汇总了C++中IDirect3DDevice9::GetIndices方法的典型用法代码示例。如果您正苦于以下问题:C++ IDirect3DDevice9::GetIndices方法的具体用法?C++ IDirect3DDevice9::GetIndices怎么用?C++ IDirect3DDevice9::GetIndices使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IDirect3DDevice9
的用法示例。
在下文中一共展示了IDirect3DDevice9::GetIndices方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Disable
//----------------------------------------------------------------------------
void PdrIndexBuffer::Disable (Renderer* renderer)
{
IDirect3DDevice9* device = renderer->mData->mDevice;
HRESULT hr;
PX2_UNUSED(hr);
#ifdef PX2_PDR_DEBUG
// 检测需要被取消激活的数据,是否匹配。
IDirect3DIndexBuffer9 *activeBuffer = 0;
hr = device->GetIndices(&activeBuffer);
assertion(hr == D3D_OK, "Failed to get indices: %s\n",
DXGetErrorString(hr));
assertion(activeBuffer == mBuffer, "Mismatched index buffers\n");
activeBuffer->Release();
#endif
hr = device->SetIndices(0);
assertion(hr == D3D_OK, "Failed to set indices: %s\n",
DXGetErrorString(hr));
}