本文整理汇总了C++中IDirect3DDevice9::GetVertexDeclaration方法的典型用法代码示例。如果您正苦于以下问题:C++ IDirect3DDevice9::GetVertexDeclaration方法的具体用法?C++ IDirect3DDevice9::GetVertexDeclaration怎么用?C++ IDirect3DDevice9::GetVertexDeclaration使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IDirect3DDevice9
的用法示例。
在下文中一共展示了IDirect3DDevice9::GetVertexDeclaration方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Disable
//----------------------------------------------------------------------------
void PdrVertexFormat::Disable (Renderer* renderer)
{
IDirect3DDevice9* device = renderer->mData->mDevice;
PX2_UNUSED(device);
HRESULT hr;
PX2_UNUSED(hr);
#ifdef PX2_PDR_DEBUG
IDirect3DVertexDeclaration9* activeDeclaration = 0;
hr = device->GetVertexDeclaration(&activeDeclaration);
assertion(hr == D3D_OK, "Failed to get vertex declaration: %s\n",
DXGetErrorString(hr));
assertion(activeDeclaration == mDeclaration,
"Mismatched vertex declarations\n");
activeDeclaration->Release();
#endif
hr = device->SetVertexDeclaration(0);
assertion(hr == D3D_OK, "Failed to set vertex declaration: %s\n",
DXGetErrorString(hr));
}