当前位置: 首页>>代码示例>>C++>>正文


C++ DrawingContext::PushCommand方法代码示例

本文整理汇总了C++中DrawingContext::PushCommand方法的典型用法代码示例。如果您正苦于以下问题:C++ DrawingContext::PushCommand方法的具体用法?C++ DrawingContext::PushCommand怎么用?C++ DrawingContext::PushCommand使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在DrawingContext的用法示例。


在下文中一共展示了DrawingContext::PushCommand方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Draw

void HorizontalLayout::Draw(DrawingContext & drawingContext)
{
    UpdateLayout();
    POMDOG_ASSERT(!needToUpdateLayout);

    auto transform = GetTransform() * drawingContext.Top();

#if 0
    renderCommand.SetInvoker([transform, this](PrimitiveBatch& primitiveBatch) {
        const Color backgroundColor = {45, 45, 48, 225};
        const Color borderColor = {40, 40, 40, 255};
        const Color highlightColor = {106, 106, 106, 255};

        const auto width = static_cast<float>(GetWidth());
        const auto height = static_cast<float>(GetHeight());

        primitiveBatch.DrawRectangle(transform, Vector2::Zero, width, height, backgroundColor);

        primitiveBatch.DrawLine(transform, Vector2{0.0f, 0.0f}, Vector2{width, 0.0f}, borderColor, 1.0f);
        primitiveBatch.DrawLine(transform, Vector2{0.0f, 0.0f}, Vector2{0.0f, height}, borderColor, 1.0f);
        primitiveBatch.DrawLine(transform, Vector2{0.0f, height}, Vector2{width, height}, borderColor, 1.0f);
        primitiveBatch.DrawLine(transform, Vector2{width, 0.0f}, Vector2{width, height}, borderColor, 1.0f);
    });
    drawingContext.PushCommand(renderCommand);
#endif

    drawingContext.Push(transform);

    for (auto & child : children) {
        POMDOG_ASSERT(child);
        child->Draw(drawingContext);
    }

    drawingContext.Pop();
}
开发者ID:mogemimi,项目名称:pomdog,代码行数:35,代码来源:HorizontalLayout.cpp

示例2: Draw

void DisclosureTriangleButton::Draw(DrawingContext & drawingContext)
{
    auto transform = GetTransform() * drawingContext.Top();

    renderCommand.SetInvoker([this, transform](PrimitiveBatch& primitiveBatch) {
        Color thumbColor = isOn ? Color{27, 161, 226, 255} : Color{162, 160, 161, 255};

        const auto transformOffset = Vector2{transform(2, 0), transform(2, 1)};

        const auto triangleWidth = 6.0f;
        if (isOn) {
            primitiveBatch.DrawTriangle(
                transformOffset + Vector2{0.0f, 0.0f},
                transformOffset + Vector2{triangleWidth, triangleWidth},
                transformOffset + Vector2{triangleWidth, 0.0f},
                thumbColor);
        }
        else {
            const float squareRoot = 1.41421356f;
            primitiveBatch.DrawTriangle(
                transformOffset + Vector2{0.0f, 0.0f},
                transformOffset + Vector2{0.0f, triangleWidth * squareRoot},
                transformOffset + Vector2{triangleWidth / squareRoot, triangleWidth * 0.5f * squareRoot},
                thumbColor);
        }
    });
    drawingContext.PushCommand(renderCommand);
}
开发者ID:mogemimi,项目名称:pomdog,代码行数:28,代码来源:DisclosureTriangleButton.cpp

示例3: Draw

void HorizontalLine::Draw(DrawingContext & drawingContext)
{
    auto transform = GetTransform() * drawingContext.Top();

    renderCommand.SetInvoker([this, transform](PolygonBatch & polygonBatch) {
        auto offset = Vector2{transform(2, 0), transform(2, 1)};
        auto start = offset + Vector2{0.0f, 0.0f};
        auto end = offset + Vector2{static_cast<float>(GetWidth()), 0.0f};
        polygonBatch.DrawLine(start, end, Color{92, 91, 90, 255}, 1.0f);
    });
    drawingContext.PushCommand(renderCommand);
}
开发者ID:colajam93,项目名称:pomdog,代码行数:12,代码来源:HorizontalLine.cpp


注:本文中的DrawingContext::PushCommand方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。