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C++ CreatureObject::setMentalState方法代码示例

本文整理汇总了C++中CreatureObject::setMentalState方法的典型用法代码示例。如果您正苦于以下问题:C++ CreatureObject::setMentalState方法的具体用法?C++ CreatureObject::setMentalState怎么用?C++ CreatureObject::setMentalState使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CreatureObject的用法示例。


在下文中一共展示了CreatureObject::setMentalState方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: setMentalState

	/**
	* Sets a creatue's mental state.
	*
	* @param env		    Java environment
	* @param self		    class calling this function
	* @param target	    id of creature to access
	* @param mentalState		mental state we are interested in
	* @param value			value to set the mental state to
	*
	* @return true on success, false on fail
*/
jboolean JNICALL ScriptMethodsMentalStatesNamespace::setMentalState(JNIEnv *env, jobject self, jlong mob, jint mentalState, jfloat value)
{
	UNREF(self);

	if (mentalState < 0 || mentalState >= MentalStates::NumberOfMentalStates)
		return JNI_FALSE;

	CreatureObject * creature = 0;
	if (!JavaLibrary::getObject(mob, creature))
		return JNI_FALSE;

	creature->setMentalState(static_cast<MentalStates::Enumerator>(mentalState),
		static_cast<MentalStates::Value>(value));
	return JNI_TRUE;
}	// JavaLibrary::setAttrib
开发者ID:Mesagoppinmypants,项目名称:NGELinux,代码行数:26,代码来源:ScriptMethodsMentalStates.cpp

示例2: setMentalStates

	/**
	* Sets the mental states for a creature.
	*
	* @param env		    Java environment
	* @param self		    class calling this function
	* @param mob	    id of creature to access
	* @param values		mental state/value pairs to set
	*
	* @return true on success, false on fail
*/
jboolean JNICALL ScriptMethodsMentalStatesNamespace::setMentalStates(JNIEnv *env, jobject self, jlong mob, jobjectArray values)
{
	UNREF(self);

	CreatureObject * creature = 0;
	if (!JavaLibrary::getObject(mob, creature))
		return JNI_FALSE;

	int count = env->GetArrayLength(values);
	for (int i = 0; i < count; ++i)
	{
		LocalRefPtr mentalState = getObjectArrayElement(LocalObjectArrayRefParam(values), i);
		if (mentalState == LocalRef::cms_nullPtr)
			return JNI_FALSE;
		int type = getIntField(*mentalState, JavaLibrary::getFidMentalStateType());
		if (type < 0 || type >= MentalStates::NumberOfMentalStates)
			return JNI_FALSE;
		creature->setMentalState(static_cast<MentalStates::Enumerator>(type),
			static_cast<MentalStates::Value>(getFloatField(*mentalState,
			JavaLibrary::getFidMentalStateValue())));
	}
	return JNI_TRUE;
}	// JavaLibrary::setMentalStates
开发者ID:Mesagoppinmypants,项目名称:NGELinux,代码行数:33,代码来源:ScriptMethodsMentalStates.cpp


注:本文中的CreatureObject::setMentalState方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。