本文整理汇总了C++中CreatureObject::getMaxMentalState方法的典型用法代码示例。如果您正苦于以下问题:C++ CreatureObject::getMaxMentalState方法的具体用法?C++ CreatureObject::getMaxMentalState怎么用?C++ CreatureObject::getMaxMentalState使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CreatureObject
的用法示例。
在下文中一共展示了CreatureObject::getMaxMentalState方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: getMaxMentalStates
/**
* Returns all the max mental states for a creature.
*
* @param env Java environment
* @param self class calling this function
* @param mob id of creature to access
*
* @return the max mental states for the creature
*/
jobjectArray JNICALL ScriptMethodsMentalStatesNamespace::getMaxMentalStates(JNIEnv *env, jobject self, jlong mob)
{
UNREF(self);
CreatureObject * creature = 0;
if (!JavaLibrary::getObject(mob, creature))
return 0;
// create the array of mental states
LocalObjectArrayRefPtr attribs = createNewObjectArray(
MentalStates::NumberOfMentalStates, JavaLibrary::getClsMentalState());
if (env->ExceptionCheck())
{
env->ExceptionDescribe();
return 0;
}
// set the array elements
for (int i = 0; i < MentalStates::NumberOfMentalStates; ++i)
{
LocalRefPtr mentalState = createNewObject(JavaLibrary::getClsMentalState(), JavaLibrary::getMidMentalState(),
i, creature->getMaxMentalState(static_cast<MentalStates::Enumerator>(i)));
if (env->ExceptionCheck())
{
env->ExceptionDescribe();
return 0;
}
setObjectArrayElement(*attribs, i, *mentalState);
}
return attribs->getReturnValue();
} // JavaLibrary::getMaxMentalStates
示例2: getMaxMentalState
/**
* Returns a creature's max mentalState.
*
* @param env Java environment
* @param self class calling this function
* @param mob id of creature to access
* @param mentalState mentalState we are interested in
*
* @return the max mental state value, or MENTAL_STATE_ERROR on error
*/
jfloat JNICALL ScriptMethodsMentalStatesNamespace::getMaxMentalState(JNIEnv *env, jobject self, jlong mob, jint mentalState)
{
UNREF(self);
if (mentalState < 0 || mentalState >= MentalStates::NumberOfMentalStates)
return MENTAL_STATE_ERROR;
CreatureObject * creature = 0;
if (!JavaLibrary::getObject(mob, creature))
return MENTAL_STATE_ERROR;
return creature->getMaxMentalState(static_cast<MentalStates::Enumerator>(mentalState));
} // JavaLibrary::getMaxMentalStates