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C++ Creature::CalcDistance方法代码示例

本文整理汇总了C++中Creature::CalcDistance方法的典型用法代码示例。如果您正苦于以下问题:C++ Creature::CalcDistance方法的具体用法?C++ Creature::CalcDistance怎么用?C++ Creature::CalcDistance使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Creature的用法示例。


在下文中一共展示了Creature::CalcDistance方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: OnQuestStart

	void OnQuestStart(Player* pPlayer, QuestLogEntry* qLogEntry)
	{
		Creature *windwatcher = pPlayer->GetMapMgr()->GetInterface()->GetCreatureNearestCoords(pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ(), 6176);
		if(!windwatcher) return;

		// questgiver will walk to the place where Cyclonian is spawned
		// only walk when we are at home
		if(windwatcher->CalcDistance(250.839996f, -1470.579956f, 55.4491f) > 1) return;
		{
			windwatcher->SendChatMessage(CHAT_MSG_MONSTER_SAY, LANG_UNIVERSAL, "Follow me");
			sEAS.CreateCustomWaypointMap(windwatcher);
			sEAS.WaypointCreate(windwatcher, 269.29f, -1433.32f, 50.31f, 0.19f, 0, 0, 0);
			sEAS.WaypointCreate(windwatcher, 328.52f, -1442.03f, 40.5f, 5.65f, 0, 0, 0);
			sEAS.WaypointCreate(windwatcher, 333.31f, -1453.69f, 42.01f, 4.68f, 0, 0, 0);
			sEAS.EnableWaypoints(windwatcher);
			windwatcher->GetAIInterface()->setMoveType(11);
		}
		windwatcher->Despawn(15*60*1000, 0);

		// spawn cyclonian if not spawned already
		Creature *cyclonian = pPlayer->GetMapMgr()->GetInterface()->GetCreatureNearestCoords(323.947f, -1483.68f, 43.1363f, 6239);
		if( cyclonian == NULL)
		{
			cyclonian = sEAS.SpawnCreature(pPlayer, 6239, 323.947f, -1483.68f, 43.1363f, 0.682991f);

			// if spawning cyclonian failed, we have to return.
			if(cyclonian == NULL)
				return;
		}

		// queue cyclonian for despawn
		cyclonian->Despawn(15*60*1000, 0);
	}
开发者ID:Antares84,项目名称:arcemu,代码行数:33,代码来源:Quest_Warrior.cpp

示例2:

Creature *MapManagerScript::FindClosestLivingCreature( uint32 pEntry, float pX, float pY, float pZ, Creature* check )
{
    Creature *CurrentCreature = NULL, *Creturn = NULL;
    float closestDistance = 50000.0f, currentDistance;
    for ( uint32 i = 0; i != _manager->m_CreatureHighGuid; ++i )
    {
        currentDistance = 0.0f;
        CurrentCreature = _manager->m_CreatureStorage[i];
        if ( CurrentCreature != NULL && CurrentCreature != check)
        { 
            if ( CurrentCreature->GetEntry() == pEntry && CurrentCreature->isAlive())
            {
                currentDistance = CurrentCreature->CalcDistance(pX, pY, pZ);
                if(currentDistance <= closestDistance)
                {
                    closestDistance = currentDistance;
                    Creturn = CurrentCreature;
                }
            }
        }
    }

    return Creturn;
}
开发者ID:Sandshroud,项目名称:Sandshroud-Prodigy,代码行数:24,代码来源:MapManagerScript.cpp


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