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C++ CClientPlayer::GetGamePlayerPed方法代码示例

本文整理汇总了C++中CClientPlayer::GetGamePlayerPed方法的典型用法代码示例。如果您正苦于以下问题:C++ CClientPlayer::GetGamePlayerPed方法的具体用法?C++ CClientPlayer::GetGamePlayerPed怎么用?C++ CClientPlayer::GetGamePlayerPed使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CClientPlayer的用法示例。


在下文中一共展示了CClientPlayer::GetGamePlayerPed方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

CClientPlayer * CStreamer::GetPlayerFromGamePlayerPed(IVPlayerPed * pGamePlayerPed)
{
	// Get the streamed in players list
	std::list <CStreamableEntity *> * m_streamedVehicles = &m_streamedElements[ENTITY_TYPE_PLAYER];

	// Loop through the streamed in players list
	for(std::list<CStreamableEntity *>::iterator iter = m_streamedVehicles->begin(); iter != m_streamedVehicles->end(); iter++)
	{
		// Get the player pointer
		CClientPlayer * pTestPlayer = reinterpret_cast<CClientPlayer *>(*iter);

		// Is this the player we are looking for?
		if(pTestPlayer->GetGamePlayerPed()->GetPlayerPed() == pGamePlayerPed)
			return pTestPlayer;
	}

	// No player found
	return NULL;
}
开发者ID:killserver,项目名称:GTA-IV,代码行数:19,代码来源:CStreamer.cpp


注:本文中的CClientPlayer::GetGamePlayerPed方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。