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C++ AAIController::SetFocus方法代码示例

本文整理汇总了C++中AAIController::SetFocus方法的典型用法代码示例。如果您正苦于以下问题:C++ AAIController::SetFocus方法的具体用法?C++ AAIController::SetFocus怎么用?C++ AAIController::SetFocus使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在AAIController的用法示例。


在下文中一共展示了AAIController::SetFocus方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: OnBecomeRelevant

void UBTService_DefaultFocus::OnBecomeRelevant(UBehaviorTreeComponent* OwnerComp, uint8* NodeMemory) 
{
	check(OwnerComp);

	Super::OnBecomeRelevant(OwnerComp, NodeMemory);

	FBTFocusMemory* MyMemory = (FBTFocusMemory*)NodeMemory;
	check(MyMemory);
	MyMemory->Reset();

	AAIController* OwnerController = OwnerComp->GetAIOwner();
	const UBlackboardComponent* MyBlackboard = OwnerComp->GetBlackboardComponent();
	
	if (OwnerController != NULL && MyBlackboard != NULL)
	{
		if (BlackboardKey.SelectedKeyType == UBlackboardKeyType_Object::StaticClass())
		{
			UObject* KeyValue = MyBlackboard->GetValueAsObject(BlackboardKey.GetSelectedKeyID());
			AActor* TargetActor = Cast<AActor>(KeyValue);
			if (TargetActor)
			{
				OwnerController->SetFocus(TargetActor, EAIFocusPriority::Default);
				MyMemory->FocusActorSet = TargetActor;
				MyMemory->bActorSet = true;
			}
		}
		else
		{
			const FVector FocusLocation = MyBlackboard->GetValueAsVector(BlackboardKey.GetSelectedKeyID());
			OwnerController->SetFocalPoint(FocusLocation, /*bOffsetFromBase=*/false, EAIFocusPriority::Default);
			MyMemory->FocusLocationSet = FocusLocation;
		}
	}
}
开发者ID:1vanK,项目名称:AHRUnrealEngine,代码行数:34,代码来源:BTService_DefaultFocus.cpp


注:本文中的AAIController::SetFocus方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。