本文整理匯總了Java中net.minecraft.world.World.setBlockMetadataWithNotify方法的典型用法代碼示例。如果您正苦於以下問題:Java World.setBlockMetadataWithNotify方法的具體用法?Java World.setBlockMetadataWithNotify怎麽用?Java World.setBlockMetadataWithNotify使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.world.World
的用法示例。
在下文中一共展示了World.setBlockMetadataWithNotify方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: updateBlockState
import net.minecraft.world.World; //導入方法依賴的package包/類
public static void updateBlockState(boolean active, World world, int x, int y, int z) {
int direction = world.getBlockMetadata(x, y, z);
TileEntity tileEntity = world.getTileEntity(x, y, z);
isBurning = true;
if(active)
world.setBlock(x, y, z, TechnicalBlock.ElectrolyserActive);
else
world.setBlock(x, y, z, TechnicalBlock.ElectrolyserIdle);
isBurning = false;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
if(tileEntity != null) {
tileEntity.validate();
world.setTileEntity(x, y, z, tileEntity);
}
}
示例2: updateBlockState
import net.minecraft.world.World; //導入方法依賴的package包/類
public static void updateBlockState(boolean active, World world, int x, int y, int z) {
int direction = world.getBlockMetadata(x, y, z);
TileEntity tileEntity = world.getTileEntity(x, y, z);
isBurning = true;
if(active)
world.setBlock(x, y, z, TechnicalBlock.CentrifugeAdvancedActive);
else
world.setBlock(x, y, z, TechnicalBlock.CentrifugeAdvancedIdle);
isBurning = false;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
if(tileEntity != null) {
tileEntity.validate();
world.setTileEntity(x, y, z, tileEntity);
}
}
示例3: func_149957_e
import net.minecraft.world.World; //導入方法依賴的package包/類
@Override
public void func_149957_e(World world, int x, int y, int z) {
if (!world.provider.hasNoSky) {
int meta = world.getBlockMetadata(x, y, z);
int light = world.getSavedLightValue(EnumSkyBlock.Sky, x, y, z) - world.skylightSubtracted;
float angle = world.getCelestialAngleRadians(1.0F);
if (angle < (float) Math.PI)
angle += (0.0F - angle) * 0.2F;
else
angle += ((float) Math.PI * 2F - angle) * 0.2F;
light = Math.round(light * MathHelper.cos(angle));
if (light < 0)
light = 0;
if (light > 15)
light = 15;
light = invertedValues[light];
if (meta != light)
world.setBlockMetadataWithNotify(x, y, z, light, 3);
}
}
示例4: updateBlockState
import net.minecraft.world.World; //導入方法依賴的package包/類
public static void updateBlockState(boolean active, World world, int x, int y, int z) {
int direction = world.getBlockMetadata(x, y, z);
TileEntity tileEntity = world.getTileEntity(x, y, z);
isBurning = true;
if(active)
world.setBlock(x, y, z, TechnicalBlock.RepairingForgeMediumActive);
else
world.setBlock(x, y, z, TechnicalBlock.RepairingForgeMediumIdle);
isBurning = false;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
if(tileEntity != null) {
tileEntity.validate();
world.setTileEntity(x, y, z, tileEntity);
}
}
示例5: updateBlockState
import net.minecraft.world.World; //導入方法依賴的package包/類
public static void updateBlockState(boolean active, World world, int x, int y, int z) {
int direction = world.getBlockMetadata(x, y, z);
TileEntity tileEntity = world.getTileEntity(x, y, z);
isBurning = true;
if (active)
world.setBlock(x, y, z, TechnicalBlock.ElectricFurnaceAdvancedActive);
else
world.setBlock(x, y, z, TechnicalBlock.ElectricFurnaceAdvancedIdle);
isBurning = false;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
if (tileEntity != null) {
tileEntity.validate();
world.setTileEntity(x, y, z, tileEntity);
}
}
示例6: updateBlockState
import net.minecraft.world.World; //導入方法依賴的package包/類
public static void updateBlockState(boolean active, World world, int x, int y, int z) {
int direction = world.getBlockMetadata(x, y, z);
TileEntity tileEntity = world.getTileEntity(x, y, z);
isBurning = true;
if (active)
world.setBlock(x, y, z, TechnicalBlock.ElectricFurnaceMediumActive);
else
world.setBlock(x, y, z, TechnicalBlock.ElectricFurnaceMediumIdle);
isBurning = false;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
if (tileEntity != null) {
tileEntity.validate();
world.setTileEntity(x, y, z, tileEntity);
}
}
示例7: updateBlockState
import net.minecraft.world.World; //導入方法依賴的package包/類
public static void updateBlockState(boolean active, World world, int x, int y, int z) {
int direction = world.getBlockMetadata(x, y, z);
TileEntity tileEntity = world.getTileEntity(x, y, z);
isBurning = true;
if (active)
world.setBlock(x, y, z, TechnicalBlock.MinerAdvancedActive);
else
world.setBlock(x, y, z, TechnicalBlock.MinerAdvancedIdle);
isBurning = false;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
if (tileEntity != null) {
tileEntity.validate();
world.setTileEntity(x, y, z, tileEntity);
}
}
示例8: updateBlockState
import net.minecraft.world.World; //導入方法依賴的package包/類
public static void updateBlockState(boolean active, World world, int x, int y, int z) {
int direction = world.getBlockMetadata(x, y, z);
TileEntity tileEntity = world.getTileEntity(x, y, z);
isBurning = true;
if (active)
world.setBlock(x, y, z, TechnicalBlock.ElectricFurnaceBasicActive);
else
world.setBlock(x, y, z, TechnicalBlock.ElectricFurnaceBasicIdle);
isBurning = false;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
if (tileEntity != null) {
tileEntity.validate();
world.setTileEntity(x, y, z, tileEntity);
}
}
示例9: updateBlockState
import net.minecraft.world.World; //導入方法依賴的package包/類
public static void updateBlockState(boolean active, World world, int x, int y, int z) {
int direction = world.getBlockMetadata(x, y, z);
TileEntity tileEntity = world.getTileEntity(x, y, z);
isBurning = true;
if (active)
world.setBlock(x, y, z, TechnicalBlock.BlastFurnaceMediumActive);
else
world.setBlock(x, y, z, TechnicalBlock.BlastFurnaceMediumIdle);
isBurning = false;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
if (tileEntity != null) {
tileEntity.validate();
world.setTileEntity(x, y, z, tileEntity);
}
}
示例10: updateBlockState
import net.minecraft.world.World; //導入方法依賴的package包/類
public static void updateBlockState(boolean active, World world, int x, int y, int z) {
int direction = world.getBlockMetadata(x, y, z);
TileEntity tileEntity = world.getTileEntity(x, y, z);
isBurning = true;
if(active)
world.setBlock(x, y, z, TechnicalBlock.WasherActive);
else
world.setBlock(x, y, z, TechnicalBlock.WasherIdle);
isBurning = false;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
if(tileEntity != null) {
tileEntity.validate();
world.setTileEntity(x, y, z, tileEntity);
}
}
示例11: updateBlockState
import net.minecraft.world.World; //導入方法依賴的package包/類
public static void updateBlockState(boolean active, World world, int x, int y, int z) {
int direction = world.getBlockMetadata(x, y, z);
TileEntity tileEntity = world.getTileEntity(x, y, z);
isBurning = true;
if(active)
world.setBlock(x, y, z, TechnicalBlock.RepairingForgeAdvancedActive);
else
world.setBlock(x, y, z, TechnicalBlock.RepairingForgeAdvancedIdle);
isBurning = false;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
if(tileEntity != null) {
tileEntity.validate();
world.setTileEntity(x, y, z, tileEntity);
}
}
示例12: updateBlockState
import net.minecraft.world.World; //導入方法依賴的package包/類
public static void updateBlockState(boolean active, World world, int x, int y, int z) {
int direction = world.getBlockMetadata(x, y, z);
TileEntity tileEntity = world.getTileEntity(x, y, z);
isBurning = true;
if (active)
world.setBlock(x, y, z, TechnicalBlock.MinerActive);
else
world.setBlock(x, y, z, TechnicalBlock.MinerIdle);
isBurning = false;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
if (tileEntity != null) {
tileEntity.validate();
world.setTileEntity(x, y, z, tileEntity);
}
}
示例13: updateBlockState
import net.minecraft.world.World; //導入方法依賴的package包/類
public static void updateBlockState(boolean active, World world, int x, int y, int z) {
int direction = world.getBlockMetadata(x, y, z);
TileEntity tileEntity = world.getTileEntity(x, y, z);
isBurning = true;
if(active)
world.setBlock(x, y, z, TechnicalBlock.WasherMediumActive);
else
world.setBlock(x, y, z, TechnicalBlock.WasherMediumIdle);
isBurning = false;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
if(tileEntity != null) {
tileEntity.validate();
world.setTileEntity(x, y, z, tileEntity);
}
}
示例14: updateBlockState
import net.minecraft.world.World; //導入方法依賴的package包/類
public static void updateBlockState(boolean active, World world, int x, int y, int z) {
int direction = world.getBlockMetadata(x, y, z);
TileEntity tileEntity = world.getTileEntity(x, y, z);
isBurning = true;
if (active)
world.setBlock(x, y, z, TechnicalBlock.BlastFurnaceActive);
else
world.setBlock(x, y, z, TechnicalBlock.BlastFurnaceIdle);
isBurning = false;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
if (tileEntity != null) {
tileEntity.validate();
world.setTileEntity(x, y, z, tileEntity);
}
}
示例15: onBlockPlacedBy
import net.minecraft.world.World; //導入方法依賴的package包/類
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entity, ItemStack itemStack) {
int direction = MathHelper.floor_double((double) (entity.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
if (direction == 0)
world.setBlockMetadataWithNotify(x, y, z, 2, 2);
if (direction == 1)
world.setBlockMetadataWithNotify(x, y, z, 5, 2);
if (direction == 2)
world.setBlockMetadataWithNotify(x, y, z, 3, 2);
if (direction == 3)
world.setBlockMetadataWithNotify(x, y, z, 4, 2);
if (itemStack.hasDisplayName()) {
((TileEntityMachine) world.getTileEntity(x, y, z)).setMachineName(itemStack.getDisplayName());
}
}