本文整理匯總了C#中OpenSim.Region.Framework.Scenes.Scene.UserGroupsGet方法的典型用法代碼示例。如果您正苦於以下問題:C# Scene.UserGroupsGet方法的具體用法?C# Scene.UserGroupsGet怎麽用?C# Scene.UserGroupsGet使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類OpenSim.Region.Framework.Scenes.Scene
的用法示例。
在下文中一共展示了Scene.UserGroupsGet方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: ScenePresence
private ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo)
{
m_regionHandle = reginfo.RegionHandle;
m_controllingClient = client;
Firstname = m_controllingClient.FirstName;
Lastname = m_controllingClient.LastName;
m_name = String.Format("{0} {1}", Firstname, Lastname);
m_scene = world;
m_uuid = client.AgentId;
m_regionInfo = reginfo;
m_localId = m_scene.AllocateLocalId();
m_useFlySlow = m_scene.m_useFlySlow;
m_usePreJump = m_scene.m_usePreJump;
IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>();
if (gm != null)
m_grouptitle = gm.GetGroupTitle(m_uuid);
m_scriptEngines = m_scene.RequestModuleInterfaces<IScriptModule>();
ISceneViewModule sceneViewModule = m_scene.RequestModuleInterface<ISceneViewModule>();
if (sceneViewModule != null)
m_sceneView = sceneViewModule.CreateSceneView(this);
else
m_log.Warn("[SCENE PRESENCE]: Failed to create a scene view");
SetAgentPositionInfo(null, true, m_controllingClient.StartPos, null, Vector3.Zero, m_velocity);
m_animPersistUntil = 0;
RegisterToEvents();
SetDirectionVectors();
SetDirectionFlags();
m_remotePresences = new AvatarRemotePresences(world, this);
m_connection = world.ConnectionManager.GetConnection(this.UUID);
if (m_connection != null) // can be null for bots which don't have a LLCV
m_connection.ScenePresence = this;
// Prime (cache) the user's group list.
m_scene.UserGroupsGet(this.UUID);
}