本文整理匯總了C#中OpenSim.Region.Framework.Scenes.Scene.RezNewScript方法的典型用法代碼示例。如果您正苦於以下問題:C# Scene.RezNewScript方法的具體用法?C# Scene.RezNewScript怎麽用?C# Scene.RezNewScript使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類OpenSim.Region.Framework.Scenes.Scene
的用法示例。
在下文中一共展示了Scene.RezNewScript方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: RezScript
private void RezScript(Scene scene, UUID soId, string script, string itemName, UUID userId)
{
InventoryItemBase itemTemplate = new InventoryItemBase();
// itemTemplate.ID = itemId;
itemTemplate.Name = itemName;
itemTemplate.Folder = soId;
itemTemplate.InvType = (int)InventoryType.LSL;
// XXX: Ultimately it would be better to be able to directly manipulate the script engine to rez a script
// immediately for tests rather than chunter through it's threaded mechanisms.
AutoResetEvent chatEvent = new AutoResetEvent(false);
scene.EventManager.OnChatFromWorld += (s, c) =>
{
// Console.WriteLine("Got chat [{0}]", c.Message);
chatEvent.Set();
};
scene.RezNewScript(userId, itemTemplate, script);
// Console.WriteLine("HERE");
Assert.IsTrue(chatEvent.WaitOne(60000), "Chat event in HGAssetMapperTests.RezScript not received");
}