本文整理匯總了C#中OpenSim.Region.Framework.Scenes.Scene.GetUserName方法的典型用法代碼示例。如果您正苦於以下問題:C# Scene.GetUserName方法的具體用法?C# Scene.GetUserName怎麽用?C# Scene.GetUserName使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類OpenSim.Region.Framework.Scenes.Scene
的用法示例。
在下文中一共展示了Scene.GetUserName方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: OnClosingClient
public void OnClosingClient(UUID clientID, Scene scene)
{
lock (m_authorizedSpeakers)
{
if (m_authorizedSpeakers.Contains(clientID))
m_authorizedSpeakers.Remove(clientID);
}
int AgentCount = 0;
lock (RegionAgentCount)
{
RegionAgentCount.TryGetValue(scene.RegionInfo.RegionID, out AgentCount);
AgentCount--;
if (AgentCount < 0)
AgentCount = 0;
RegionAgentCount[scene.RegionInfo.RegionID] = AgentCount;
}
if (m_announceClosedAgents)
{
string leavingAvatar = scene.GetUserName(clientID);
scene.ForEachScenePresence(delegate(ScenePresence SP)
{
if (SP.UUID != clientID && !SP.IsChildAgent)
{
SP.ControllingClient.SendChatMessage(leavingAvatar + " has left the region. Total Agents: " + AgentCount, 1, SP.AbsolutePosition, "System",
UUID.Zero, (byte)ChatSourceType.System, (byte)ChatAudibleLevel.Fully);
}
}
);
}
}