本文整理匯總了C#中Microsoft.Xna.Framework.Graphics.Texture2D.ResolveSamplerState方法的典型用法代碼示例。如果您正苦於以下問題:C# Texture2D.ResolveSamplerState方法的具體用法?C# Texture2D.ResolveSamplerState怎麽用?C# Texture2D.ResolveSamplerState使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Microsoft.Xna.Framework.Graphics.Texture2D
的用法示例。
在下文中一共展示了Texture2D.ResolveSamplerState方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: Render
public static void Render(
this SpriteBatch spriteBatch,
Effect effect,
Texture2D texture,
ref Rectangle destinationRectangle,
ref Color color)
{
//spriteBatch.Begin(SpriteSortMode.Immediate, BlendState.Opaque);
//{
// foreach (EffectPass pass in effect.CurrentTechnique.Passes)
// {
// pass.Apply();
// spriteBatch.Draw(texture, destinationRectangle, color);
// }
//}
//spriteBatch.End();
var samplerState = texture.ResolveSamplerState();
spriteBatch.Begin(
SpriteSortMode.Deferred,
BlendState.Opaque,
samplerState,
null,
null,
effect);
spriteBatch.Draw(texture, destinationRectangle, Color.White);
spriteBatch.End();
}