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C# Texture2D.GetHashCode方法代碼示例

本文整理匯總了C#中Microsoft.Xna.Framework.Graphics.Texture2D.GetHashCode方法的典型用法代碼示例。如果您正苦於以下問題:C# Texture2D.GetHashCode方法的具體用法?C# Texture2D.GetHashCode怎麽用?C# Texture2D.GetHashCode使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Microsoft.Xna.Framework.Graphics.Texture2D的用法示例。


在下文中一共展示了Texture2D.GetHashCode方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: Fireball

 public Fireball(Texture2D[] textures, Vector2 position, Vector2 direction, FireballConfig config = null)
     : this(position, direction, config)
 {
     Random = new Random((int) (textures.GetHashCode() + position.GetHashCode() + direction.GetHashCode() + DateTime.Now.Ticks));
     _one = new Emitter(textures);
     _two = new Emitter(textures);
     _three = new Emitter(textures);
     _smokeOne = new Emitter(textures);
     _smokeTwo = new Emitter(textures);
 }
開發者ID:jaysan1292,項目名稱:JdGameBase,代碼行數:10,代碼來源:Fireball.cs

示例2: GenerateTexture

        protected override bool GenerateTexture(ref IntPtr texture_handle, byte* source, LibRocketNet.Vector2i source_dimensions)
        {
            var tex = new Texture2D(GraphicsDevice, source_dimensions.X, source_dimensions.Y, false, SurfaceFormat.Color);
            int length = 4 * (int)source_dimensions.X * (int)source_dimensions.Y;
            var data = new byte[length];

            //MemCopy((IntPtr)source, data, length);
            Marshal.Copy((IntPtr)source, data, 0, length);

            tex.SetData(data);

            texture_handle = (IntPtr)tex.GetHashCode();
            _textures[texture_handle] = tex;
            tex.Tag = LibRocketTextureTag;

            return true;
        }
開發者ID:raycrasher,項目名稱:Fell-Sky,代碼行數:17,代碼來源:LibRocketRenderInterface.cs

示例3: CreateTexture

    private static IntPtr CreateTexture(
		IntPtr bytes,
		int width,
		int height
	)
    {
        texture = new Texture2D(
            GraphicsDevice,
            width,
            height,
            false,
            SurfaceFormat.Color
        );
        byte[] pixels = new byte[width * height * 4];
        Marshal.Copy(bytes, pixels, 0, pixels.Length);
        texture.SetData(pixels);
        return new IntPtr(texture.GetHashCode());
    }
開發者ID:flibitijibibo,項目名稱:XNAFileDialog,代碼行數:18,代碼來源:XNAFileDialog.cs


注:本文中的Microsoft.Xna.Framework.Graphics.Texture2D.GetHashCode方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。