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C# Texture2D.BoundsFromRectangle方法代碼示例

本文整理匯總了C#中Microsoft.Xna.Framework.Graphics.Texture2D.BoundsFromRectangle方法的典型用法代碼示例。如果您正苦於以下問題:C# Texture2D.BoundsFromRectangle方法的具體用法?C# Texture2D.BoundsFromRectangle怎麽用?C# Texture2D.BoundsFromRectangle使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Microsoft.Xna.Framework.Graphics.Texture2D的用法示例。


在下文中一共展示了Texture2D.BoundsFromRectangle方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: Draw

        public void Draw(
            Texture2D texture, Rectangle destRectangle,
            Rectangle? sourceRectangle = null, Color? multiplyColor = null, Color addColor = default(Color),
            float rotation = 0, float originX = 0, float originY = 0,
            bool mirrorX = false, bool mirrorY = false, float sortKey = 0,
            int? layer = null, bool? worldSpace = null,
            BlendState blendState = null, SamplerState samplerState = null
        )
        {
            var drawCall = new BitmapDrawCall(texture, new Vector2(destRectangle.X, destRectangle.Y));
            if (sourceRectangle.HasValue) {
                var sr = sourceRectangle.Value;
                drawCall.TextureRegion = texture.BoundsFromRectangle(ref sr);
                drawCall.Scale = new Vector2(destRectangle.Width / (float)sr.Width, destRectangle.Height / (float)sr.Height);
            } else {
                drawCall.Scale = new Vector2(destRectangle.Width / (float)texture.Width, destRectangle.Height / (float)texture.Height);
            }
            drawCall.MultiplyColor = multiplyColor.GetValueOrDefault(Color.White);
            drawCall.AddColor = addColor;
            drawCall.Rotation = rotation;
            drawCall.Origin = new Vector2(originX, originY);
            if (mirrorX || mirrorY)
                drawCall.Mirror(mirrorX, mirrorY);
            drawCall.SortKey = sortKey;

            Draw(ref drawCall, layer: layer, worldSpace: worldSpace, blendState: blendState, samplerState: samplerState);
        }
開發者ID:pakoito,項目名稱:Fracture,代碼行數:27,代碼來源:Convenience.cs


注:本文中的Microsoft.Xna.Framework.Graphics.Texture2D.BoundsFromRectangle方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。