本文整理匯總了C#中Microsoft.Xna.Framework.Graphics.Texture2D.BoundsFromRectangle方法的典型用法代碼示例。如果您正苦於以下問題:C# Texture2D.BoundsFromRectangle方法的具體用法?C# Texture2D.BoundsFromRectangle怎麽用?C# Texture2D.BoundsFromRectangle使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Microsoft.Xna.Framework.Graphics.Texture2D
的用法示例。
在下文中一共展示了Texture2D.BoundsFromRectangle方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: Draw
public void Draw(
Texture2D texture, Rectangle destRectangle,
Rectangle? sourceRectangle = null, Color? multiplyColor = null, Color addColor = default(Color),
float rotation = 0, float originX = 0, float originY = 0,
bool mirrorX = false, bool mirrorY = false, float sortKey = 0,
int? layer = null, bool? worldSpace = null,
BlendState blendState = null, SamplerState samplerState = null
)
{
var drawCall = new BitmapDrawCall(texture, new Vector2(destRectangle.X, destRectangle.Y));
if (sourceRectangle.HasValue) {
var sr = sourceRectangle.Value;
drawCall.TextureRegion = texture.BoundsFromRectangle(ref sr);
drawCall.Scale = new Vector2(destRectangle.Width / (float)sr.Width, destRectangle.Height / (float)sr.Height);
} else {
drawCall.Scale = new Vector2(destRectangle.Width / (float)texture.Width, destRectangle.Height / (float)texture.Height);
}
drawCall.MultiplyColor = multiplyColor.GetValueOrDefault(Color.White);
drawCall.AddColor = addColor;
drawCall.Rotation = rotation;
drawCall.Origin = new Vector2(originX, originY);
if (mirrorX || mirrorY)
drawCall.Mirror(mirrorX, mirrorY);
drawCall.SortKey = sortKey;
Draw(ref drawCall, layer: layer, worldSpace: worldSpace, blendState: blendState, samplerState: samplerState);
}