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C# Character.IsWearingHeavyArmor方法代碼示例

本文整理匯總了C#中Character.IsWearingHeavyArmor方法的典型用法代碼示例。如果您正苦於以下問題:C# Character.IsWearingHeavyArmor方法的具體用法?C# Character.IsWearingHeavyArmor怎麽用?C# Character.IsWearingHeavyArmor使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Character的用法示例。


在下文中一共展示了Character.IsWearingHeavyArmor方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: AddModifiers

        /// <summary>
        /// Add modifiers.
        /// </summary>
        /// <param name="stage">
        /// The stage during character update this is called.
        /// </param>
        /// <param name="addModifier">
        /// Add modifiers by calling this method.
        /// </param>
        /// <param name="character">
        /// The character to add modifiers for.
        /// </param>
        protected override void AddModifiers(CharacterUpdateStage stage, Action<Modifier> addModifier, Character character)
        {
            base.AddModifiers(stage, addModifier, character);

            addModifier(new Modifier(this, character[ScoreType.Stealth], 4));
            addModifier(new Modifier(this, character[ScoreType.Reflex], 2));
            if (!character.IsWearingHeavyArmor())
            {
                addModifier(new Modifier(this, character[ScoreType.Speed], 1));
            }
        }
開發者ID:anthonylangsworth,項目名稱:GammaWorldCharacter,代碼行數:23,代碼來源:Felinoid.cs

示例2: AddModifiers

        /// <summary>
        /// Add modifiers.
        /// </summary>
        /// <param name="stage">
        /// The stage during character update this is called.
        /// </param>
        /// <param name="addModifier">
        /// Add modifiers by calling this method.
        /// </param>
        /// <param name="character">
        /// The character to add modifiers for.
        /// </param>
        protected override void AddModifiers(CharacterUpdateStage stage, Action<Modifier> addModifier, Character character)
        {
            base.AddModifiers(stage, addModifier, character);

            addModifier(new Modifier(this, character[ScoreType.Athletics], 4));
            addModifier(new Modifier(this, character[ScoreType.Fortitude], 2));

            if (character.IsWearingHeavyArmor())
            {
                addModifier(new Modifier(this, character[ScoreType.Speed], 1));
            }
        }
開發者ID:anthonylangsworth,項目名稱:GammaWorldCharacter,代碼行數:24,代碼來源:Giant.cs

示例3: AddModifiers

 /// <summary>
 /// Add modifiers based on this score's current value(s).
 /// </summary>
 /// <param name="stage">
 /// The stage during character update this is called.
 /// </param>
 /// <param name="addModifier">
 /// Add modifiers by calling this method.
 /// </param>
 /// <param name="character">
 /// The character to add modifiers for.
 /// </param>
 protected override void AddModifiers(CharacterUpdateStage stage, Action<Modifier> addModifier, Character character)
 {
     // Add to Armor Class
     if (!character.IsWearingHeavyArmor())
     {
         base.AddModifiers(stage, addModifier, character);
     }
     else
     {
         // Add half the character's level.
         addModifier(new Modifier(character[ScoreType.Level], this,
             character[ScoreType.Level].Total));
     }
 }
開發者ID:anthonylangsworth,項目名稱:GammaWorldCharacter,代碼行數:26,代碼來源:ArmorClass.cs


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