本文整理匯總了C#中Character.GetAnimLength方法的典型用法代碼示例。如果您正苦於以下問題:C# Character.GetAnimLength方法的具體用法?C# Character.GetAnimLength怎麽用?C# Character.GetAnimLength使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Character
的用法示例。
在下文中一共展示了Character.GetAnimLength方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: HandleFriendHpChange
public override void HandleFriendHpChange(Character target)
{
if (target.IsDead)
{
Soul s = new Soul();
s.srcPos = target.position;
s.animlen = target.GetAnimLength("die");
s.destPos = owner.position;
s.destPos.y += 1f;
s.destChara = owner;
s.totaltime = Vector3.Distance(target.position, s.destPos) / speed;
souls.Add(s);
}
}
示例2: HandleEnemyDead
public override void HandleEnemyDead(Character target, Character attacker)
{
if (attacker == owner)
{
Soul s = new Soul();
s.srcPos = target.position;
s.animlen = target.GetAnimLength("die");
s.destPos = owner.position;
s.destPos.y += 1f;
s.destChara = owner;
s.totaltime = Vector3.Distance(target.position, s.destPos) / speed;
souls.Add(s);
}
}
示例3: OnFinishMove
private void OnFinishMove(Character c)
{
c.initAnim = "idle";
c.rotation = c.SrcRotation;
c.ForcePlayAnim(skilldata.HitAnim);
c.PlayEffect(HitEffect, 3f);
if (--numChar <= 0)
{
End(c.GetAnimLength(skilldata.HitAnim));
}
}