本文整理汇总了TypeScript中common/actions.actions.taskProgress方法的典型用法代码示例。如果您正苦于以下问题:TypeScript actions.taskProgress方法的具体用法?TypeScript actions.taskProgress怎么用?TypeScript actions.taskProgress使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类common/actions.actions
的用法示例。
在下文中一共展示了actions.taskProgress方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1:
ctx.on("progress", (ev: IProgressInfo) => {
store.dispatch(actions.taskProgress({ id, ...ev }));
});
示例2: performLaunch
export async function performLaunch(
ctx: Context,
logger: Logger,
cave: Cave,
game: Game
) {
ctx.emitProgress({ progress: -1, stage: "configure" });
const { store } = ctx;
const taskId = ctx.getTaskId();
store.dispatch(
actions.taskProgress({
id: taskId,
progress: -1,
stage: "prepare",
})
);
// TODO: have butler check morphing and queue a heal if needed
const { appVersion } = store.getState().system;
logger.info(`itch ${appVersion} launching '${game.title}' (#${game.id})`);
const { preferences } = store.getState();
const prereqsDir = paths.prereqsPath();
// TODO: extract that to another module
let prereqsModal: ITypedModal<any, any>;
let prereqsStateParams: IPrereqsStateParams;
function closePrereqsModal() {
if (!prereqsModal) {
return;
}
store.dispatch(
actions.closeModal({
window: "root",
id: prereqsModal.id,
})
);
prereqsModal = null;
}
let powerSaveBlockerId = null;
let client: Client;
let cancelled = false;
await ctx.withStopper({
work: async () => {
client = new Client(store.getState().butlerd.endpoint);
await client.connect();
try {
setupClient(client, logger, ctx);
client.on(messages.PickManifestAction, async ({ actions }) => {
const index = await pickManifestAction(store, actions, game);
return { index };
});
client.on(messages.HTMLLaunch, async params => {
return await performHTMLLaunch({
ctx,
logger,
game,
params,
});
});
client.on(messages.ShellLaunch, async ({ itemPath }) => {
shell.openItem(itemPath);
return {};
});
client.on(messages.URLLaunch, async ({ url }) => {
store.dispatch(actions.navigate({ window: "root", url }));
return {};
});
client.on(messages.PrereqsStarted, async ({ tasks }) => {
prereqsStateParams = {
gameTitle: game.title,
tasks: {},
};
for (const name of Object.keys(tasks)) {
const task = tasks[name];
prereqsStateParams.tasks[name] = {
fullName: task.fullName,
order: task.order,
status: PrereqStatus.Pending,
progress: 0,
eta: 0,
bps: 0,
};
}
prereqsModal = modalWidgets.prereqsState.make({
window: "root",
title: ["grid.item.installing"],
//.........这里部分代码省略.........