本文整理汇总了Python中turtle.Screen.setup方法的典型用法代码示例。如果您正苦于以下问题:Python Screen.setup方法的具体用法?Python Screen.setup怎么用?Python Screen.setup使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类turtle.Screen
的用法示例。
在下文中一共展示了Screen.setup方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: main
# 需要导入模块: from turtle import Screen [as 别名]
# 或者: from turtle.Screen import setup [as 别名]
def main():
global s, sun
s = Screen()
s.setup(800, 600, 50, 50)
s.screensize(750, 550)
createPlanetShape()
## setup gravitational system
s.setworldcoordinates(-hfw*4/3, -hfw, hfw*4/3, hfw)
gs = GravSys()
sun = Star(mS, Vec2D(0.,0.), Vec2D(0.,0.), gs, "circle")
sun.color("yellow")
sun.turtlesize(1.8)
sun.pu()
earth = Star(mE, Vec2D(rE,0.), Vec2D(0.,vE), gs, "planet")
earth.pencolor("green")
earth.shapesize(0.8)
mercury = Star(mME, Vec2D(0., perihelME), Vec2D(-perihelvME, 0),
gs, "planet")
mercury.pencolor("blue")
mercury.shapesize(0.5)
venus = Star(mVE, Vec2D(-rVE, 0.), Vec2D(0., -vVE), gs, "planet")
venus.pencolor("blue")
venus.shapesize(0.65)
mars = Star(mMA, Vec2D(0., -rMA), Vec2D(vMA, 0.), gs, "planet")
mars.pencolor("blue")
mars.shapesize(0.45)
gs.init()
gs.start()
return "Done!"
示例2: World
# 需要导入模块: from turtle import Screen [as 别名]
# 或者: from turtle.Screen import setup [as 别名]
class World(object):
def __init__(self, index, size_x, size_y):
self.index = index
self.canvas = Screen()
self.canvas.setup(size_x, size_y)
def show_world(self):
#self.canvas.ontimer(god.slowly_kill_humans(), 100)
self.canvas.exitonclick()
示例3: main
# 需要导入模块: from turtle import Screen [as 别名]
# 或者: from turtle.Screen import setup [as 别名]
def main():
global d, SHS, SF, A
A = 42 # answer to the ultimate question ... (you know)
SHS = A / 20.
SF = 1.0
DSF = 1.0038582416
s = Screen()
s.setup(800, 600)
s.reset()
s.tracer(0)
d = Turtle(visible=False)
for i in range(6):
d.fd(500)
d.bk(500)
d.left(60)
triangles = []
for c in range(-5,6,2):
if abs(c) != 1:
triangles.append(TriTurtle(c, 1, 1))
triangles.append(TriTurtle(c, -1, 2))
for c in range(-4,5,2):
if c != 0:
triangles.append(TriTurtle(c, 2, 2))
triangles.append(TriTurtle(c, -2, 1))
triangles.append(TriTurtle(c, -4, 2))
triangles.append(TriTurtle(c, 4, 1))
for c in range(-3,4,2):
triangles.append(TriTurtle(c, 5, 2))
triangles.append(TriTurtle(c, -5, 1))
triangles.append(TriTurtle(c, -7, 2))
triangles.append(TriTurtle(c, 7, 1))
for c in range(-2,3,2):
triangles.append(TriTurtle(c, 8, 2))
triangles.append(TriTurtle(c, -8, 1))
for c in (-1, 1):
triangles.append(TriTurtle(c, 1, 1))
triangles.append(TriTurtle(c, -1, 2))
triangles.append(TriTurtle(0, 2, 2))
triangles.append(TriTurtle(0, -2, 1))
s.tracer(1)
for phi in range(1,361):
SF = SF*DSF
s.tracer(0)
for t in triangles:
t.setturn(phi)
#s.tracer(1)
s.update()
return "DONE!"
示例4: MHManager
# 需要导入模块: from turtle import Screen [as 别名]
# 或者: from turtle.Screen import setup [as 别名]
class MHManager(Turtle):
"""Special Turtle, perform the task to manage the Moorhuhn-GUI.
"""
def __init__(self, w, h):
Turtle.__init__(self, visible=False)
self.screen = Screen()
self.screen.setup(w, h)
self.speed(0)
self.penup()
self.goto(-WINWIDTH//2 + 50, -WINHEIGHT//2 + 20)
self.pencolor("yellow")
def message(self, txt):
"""Output text to graphics window.
"""
self.clear()
self.write(txt, font=("Courier", 18, "bold"))
示例5: main
# 需要导入模块: from turtle import Screen [as 别名]
# 或者: from turtle.Screen import setup [as 别名]
def main():
## create compound yellow/blue turtleshape for planets
global s
s = Screen()
s.setup(1120,840)
s.reset()
s.tracer(0, 0)
t = Turtle()
t.ht()
t.pu()
t.fd(6)
t.lt(90)
t.begin_poly()
t.circle(6, 180)
t.end_poly()
m1 = t.get_poly()
t.begin_poly()
t.circle(6,180)
t.end_poly()
m2 = t.get_poly()
planetshape = Shape("compound")
planetshape.addcomponent(m1,"orange")
planetshape.addcomponent(m2,"blue")
s.register_shape("planet", planetshape)
#s.tracer(1,0)
s.update()
## setup gravitational system
gs = GravSys()
sun = Star(1000000, Vec(-250,0), Vec(0,-0.35), gs, "circle")
sun.color("yellow")
sun.pensize(1.8)
sun.pu()
earth = Star(5000, Vec(450,0), Vec(0,70), gs, "planet")
earth.pencolor("green")
earth.shapesize(0.8)
rm=12.0583
vm=(8.0*5000/rm)**.5
moon = Star(1, Vec(450+rm,0), Vec(0,70+vm), gs, "planet")
moon.pencolor("blue")
moon.shapesize(0.5)
gs.init()
gs.start()
return "Done!"
示例6: main
# 需要导入模块: from turtle import Screen [as 别名]
# 或者: from turtle.Screen import setup [as 别名]
def main():
global s, sun
s = Screen()
s.setup(800, 600)
s.screensize(750, 550)
createPlanetShape()
## setup gravitational system
s.setworldcoordinates(-4.e11, -3.e11, 4.e11, 3.e11)
gs = GravSys()
sun = Star(mS, Vec2D(0.,0.), Vec2D(0.,0.), gs, "circle")
sun.color("yellow")
sun.turtlesize(1.2)
sun.pu()
earth = Star(mE, Vec2D(rE,0.), Vec2D(0.,vE), gs, "planet")
earth.pencolor("green")
gs.init()
gs.start()
return "Done!"
示例7: principal
# 需要导入模块: from turtle import Screen [as 别名]
# 或者: from turtle.Screen import setup [as 别名]
def principal():
janela = Screen()
janela.setup(800,600)
janela.title('Digimon, digitais, Digimon são campeões!')
janela.bgcolor('white')
carregaimagens('personagens', janela)
carregaimagens ('digimons', janela)
carregaimagens('digimonftowners', janela)
carregaimagens('fundos', janela)
cria_personagens()
abertura(janela)
ato2(janela)
ato3(janela)
ato4(janela)
ato5(janela)
ato6(janela)
ato7(janela)
ato8(janela)
#finale(janela)
fechamento(janela)
debora_animacao(janela)
示例8: TetrisBoard
# 需要导入模块: from turtle import Screen [as 别名]
# 或者: from turtle.Screen import setup [as 别名]
class TetrisBoard(object):
def __init__(self, cols, rows):
self.cols, self.rows = cols, rows
self.screen = Screen()
self.screen.screensize(BLOCKWIDTH*cols-50, BLOCKWIDTH*rows-50)
self.screen.setup(BLOCKWIDTH*cols+12, BLOCKWIDTH*rows+12)
self.screen.title("Turtle Tetris")
self.screen.bgcolor("black")
self.writer = Turtle()
self.writer.ht()
self.label = None
self.grid = {}
self.screen.tracer(False)
for row in range(rows):
for col in range(cols):
self.grid[(col, row)] = TetrisTurtle(col, row)
self.screen.tracer(True)
self.brick = TetrisBrick(self)
self.result = 0
self.LEVEL = 0.6
self.keybuffer = KeyBuffer(self.screen,
["Right", "Left", "Up", "Down", "space", "Escape"])
self.reset()
self.screen.listen()
self.t1 = time()
def reset(self):
self.result = 0
self.LEVEL = 0.600
self.screen.tracer(False)
self.writer.clear()
if self.label:
self.writer.clearstamp(self.label)
for x in range(COLUMNS):
for y in range(ROWS):
self.grid[(x,y)].fillcolor("")
self.screen.tracer(True)
self.state = "NEWBRICK"
def blink(self, y, n=1):
for _ in range(n):
for color in ("white", "black"):
self.screen.tracer(False)
for x in range(COLUMNS):
self.grid[(x,y)].pencolor(color)
sleep(self.LEVEL/10.0)
self.screen.tracer(True)
def display_result(self):
tb = self
tb.writer.color("white", "gray20")
tb.writer.shape("square")
tb.writer.shapesize(5, 15)
tb.writer.goto(-4 ,0)
self.label = tb.writer.stamp()
tb.writer.goto(-2,3)
tb.writer.write(str(tb.result) + " rows!",
align="center", font = ("Courier", 24, "bold") )
tb.writer.goto(-2,-22)
tb.writer.write("New game : <spacebar>",
align="center", font = ("Courier", 16, "bold") )
tb.writer.goto(-2,-42)
tb.writer.write("Quit : <escape>",
align="center", font = ("Courier", 16, "bold") )
def getcolor(self, col, row):
return self.grid[(col, row)].fillcolor()
def setcolor(self, col, row, color):
return self.grid[(col, row)].fillcolor(color)
def rowfree(self, row):
return not any([self.getcolor(col, row) for col in range(COLUMNS)])
def rowfull(self, row):
return all([self.getcolor(col, row) for col in range(COLUMNS)])
def cleanup(self, shp):
try:
ymax = max([y for (x,y) in shp])
except ValueError:
self.state = "FINIS"
return
currenty = ymax
while currenty > 0:
if self.rowfull(currenty):
self.blink(currenty, 2)
self.result += 1
if self.result == 8:
self.LEVEL = 0.4
elif self.result == 20:
self.LEVEL = 0.25
y = currenty
while True:
self.screen.tracer(False)
for c in range(COLUMNS):
self.setcolor(c, y, self.getcolor(c, y-1))
self.screen.tracer(True)
if self.rowfree(y):
break
else:
y -= 1
else:
#.........这里部分代码省略.........
示例9: Screen
# 需要导入模块: from turtle import Screen [as 别名]
# 或者: from turtle.Screen import setup [as 别名]
from turtle import Screen, Turtle
from random import randint
s = Screen()
s.setup(560,560)
s.title("A drunken turtle collecting ...")
s.tracer(False)
writer = Turtle(visible=False)
writer.penup()
writer.goto(0, -275)
coins = []
for i in range(-4,5):
for j in range(-4, 5):
if i == j == 0:
continue
c = Turtle(shape="circle")
c.color("", "orange")
c.shapesize(0.5)
c.goto(40*i, 40*j)
coins.append(c)
s.tracer(True)
DRUNKENNESS = 45
t = Turtle(shape="turtle")
t.color("black","")
points = 0
while abs(t.xcor()) < 200 and abs(t.ycor()) < 200:
t.forward(5)
t.right(randint(-DRUNKENNESS, DRUNKENNESS))